SKCraft Community

You're viewing posts tagged alice-1.5. Show all entries?
Posted Jan. 30, 2014
I have finally compressed and uploaded the world. It is available to download from the following links: (Each part is 500MB)

Part 1
Part 2
Part 3
Part 4
Part 5
Part 6
Part 7
Part 8
Part 9
Part 10
Part 11
Part 12
Part 13

Please note these are rar files so you will NEED WinRAR or a variant.

Thanks to gknova61 for hosting the files!
Posted Dec. 8, 2013
Sorry, the server is back up! A forum hosted on the server was being hammered by a spam bot.
Posted Nov. 30, 2013
The launcher has been updated to fix the login problem!

Get the new version here:
Posted Nov. 18, 2013
For those who are not aware, on SKCraft to reduce server load we have reduced all fusion reactor processing time by 4. This means that you do not need as many machines as there was intended. The required amount of machines is devised by 4.

This means that it requires
- 36 Industrial Centrifuges
- 6 Industrial Electrolyzers
Posted Nov. 1, 2013
We apologize for the inconvenience.

Alice is alive ~Pathaleon
Posted Oct. 31, 2013
Sorry for the inconvenience.
- Pathaleon

Posted Oct. 4, 2013
The modpack team have successfully resolved the server. Unfortunately sk89q is unavailable so we took the problem into our own hands. Fortunately, we managed to fix it!

Carry on playing and have fun!
Posted Oct. 4, 2013
The server seems to have gotten in a loop of restarting and immediately crashing. We'll have to wait for SK to help resolve this.

Sorry for the inconvenience and thank you for your patience.
Posted Sept. 30, 2013
As you know, we have had a fair number of network issues over the past month, and it is entirely due to blame on our data center. The only fix is to move out of the data center, but of course, powerful servers capable of running Alice do not come cheap. Ironically, moving outside the data center means a larger number of concurrent players (as a result of better network connectivity), meaning we have to deal with even more people, therefore requiring even more resources. We're ready to hop out to another server when opportunity arises (the last server move had less than a minute of downtime), and so if you've been unable to get on, or have not had great connectivity, be aware that it's still on our mind.

We had some plans from a month ago towards acquiring a new system with a better processor, but as the relevant parties have become a little busy, things have been severely pushed back. In the best case scenario, we might be able to move over in a few weeks, so hold tight.
Posted Sept. 22, 2013
I have restarted the server, however the Mojang Session Servers are down.

Check for the status of the Login, Session, Website, and Skin Servers.