Welcome to New Avendel! You can download the modpack using the launcher. NOTE: We recommend a quad-core CPU with at least 4 GB of RAM to run this pack. The modpack should not take longer than 10 minutes to load. When you see "If your Log stops here, you were too impatient," you just have to wait. If you are having trouble getting on, please post on the forums. The tech progression in this pack has been changed significantly to present a new experience for most, both seasoned players and new players alike. To guide you through the new progression, you will receive a quest journal in-game that details the major goals to hit to play through the pack. GregTech is included in this pack, but we've modified it so that it does not affect other mods or vanilla. GregTech presents an entirely different tech tree that you can play through in addition to the main "RF-powered" tech tree, or you may play it alone. There are a few magic mods in this pack. Those are largely unchanged, but we've included mods that we've previously not had. This Alice 1.7 server is running on a lot of brand new server code and we're running on only Forge server this time around, so please be kind. Lastly, I'd like to thank the build team for their work on spawn. I did not have a significant role in this spawn, but the build team included BranderoS, Pathaleon, Cromy, k0lr0t, LeiserGeist, BlueJosh27, Proger_cbsk, Demenzia, Tiffy, Kira, and CrieNorec.
HYPE TRAIN Also, if anyone has a ping over 120ms, you can use platypus.ag-n.net. I am currently running a mirror in Amsterdam with a pretty stable 100ms ping to the server, if anyone in Europe has bad ping.
She was too young to die -RIP Alice 2015 This is what happens when MagiLagi tries to play minecraft ;-;
I can't log in, when I could before, keeps timing out, but says there's 18/60 people on the server? Is it the staggering number of spawns that's doing it?
I'm unsure whether this is the right place to ask this question or not, but it's not so much of a big issue that it would merit it's own thread, so I guess this is the next-most relevant thread maybe? While it's not really an issue more than a matter of personal preferences, is it possible to perhaps set a path as to where the SKCraft Launcher folder goes by default? I'd just like to move it out of my documents folder and move it somewhere else without it recreating all the files again.
Actually I wanted to do this as well, because my Documents folder is huge so I keep it on my HDD, but I'd like to put Alice on my SSD for faster load times (cause those are close to unbearable, especially because I already crashed thrice in SSP). Edit: Of course I could just reboot to Linux where everything is on SSD anyway, but I usually play games on Windows anyway due to performance or Wine compatibility issues.
Yeah, I know, I go ahead and give the server plausible deniability for if something happens opening day, and this is how the server thanks me? I mean, not generating ores and trees is no problem, not like we need those things anyway...
Just wondering, but are party perms supposed to persist through a restart? Or is that just a temp thing? EDIT: NULL, SK fixed.