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Visible Claims

Discussion in 'Suggest + Report Bugs + Get Help' started by kaitoyuuki, 3 October 2012.

  1. kaitoyuuki

    kaitoyuuki Red Wizard

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    I tend to have to move fairly often, due to the way I build my houses and such. When I leave, I prefer to unclaim my areas so that, if someone happens to come along and desire my old house, they can have it. Or if someone manages to get themselves trapped in my chunks, somehow, they can get out without having to use up enderpearls.
    However, it is somewhat difficult to keep track of all the areas that I have claimed since the claims check only tells me how many chunks I have.
    Is it possible to change it so that it either tells me the coordinates and worlds of my claims or pulls up a visible selection area with the worldedit CUI? Or to add another feature to the mappad that is an actual map, with brightly colored areas for my claims, perhaps?
    Any which way it goes, so long as I can know the exact- or even general- location of my claims, I would greatly appreciate it.
     
  2. Chaeris

    Chaeris Active Member

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    If we can't just signal our old claims, can we just delete old ones, or maybe sell/share them to other people when we've finished to use them ?
     
  3. kaitoyuuki

    kaitoyuuki Red Wizard

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    We can delete old ones. I don't think there's a "delete all" function (unless you use the "whole world" selection thing, which is the worst idea ever. Also, SK most definitely has set a limit on how many chunks/blocks we can select at once, so it's probably impossible to do this. I also believe that the selection commands are disabled for us, so it doesn't much matter anyways XD)
    so, yeah. just make a selection that includes part/all of your claimed areas with flint, then type /unclaim and you delete the claim.
    I just wanted a visual representation of all my claims so I could find them and delete the ones that I have forgotten where they are
     
  4. Chaeris

    Chaeris Active Member

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    The problem is that as far as I know, worldeditCUI just follow the worldedit selection, and also that you can make only one worldedit selection at the same time, I think that the /unclaimall or /unclaim [number of chuck] could still be possible, I would see for the second command a chunck list also, marking the number and coordinates on x and z...

    Hope it will be added soon :)
     
  5. Neonbeta

    Neonbeta Person who did stuff and things

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    TL;DR. But as far as I know (and have seen) there is no limit to unclaiming chunks (from the last time i tried), cause i've unclaimed a couple hundred chunks at a time (in 1-2hundred separate parts) due to my frame bore. And ast time i checked the limit was something like 40 chunks at a time so idk bout that.
     
  6. kaitoyuuki

    kaitoyuuki Red Wizard

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    The selection area has to be contiguous(connected), while my areas are spread out all over the place, with one or two in the nether and mining world. Simultaneous deletion isn't an option for me.
     
  7. gknova61

    gknova61 Farbes Lover

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    You could always make waypoints on your minimap and turn them on and off and turn on the chunk grid.