The latest update brought Gregtech Unofficial to 5.08.29, and fixed some more recipes he meddles with. Which brings me to this: If anyone happens upon a Greg'd vanilla or non-GT mod recipe, please report it on the announcement thread! We're bound to have some of these pop up and annoy people, as it's pretty much impossible for us to go through every recipe, test it, and make sure GT hasn't meddled with it. Try not to get frustrated if something happens to pop up that prevents your progression. It's basically only me fixing these specific issues, so bear with me. If I'm on when it's reported, I'll fix it as soon as I can (which doesn't immediately require an update or server restart, luckily!) EDIT: Also, we'd like to hear everyone's opinions on Spice of Life. (If you don't know what it is, don't vote ) -LG
Yet another snag in playing this mudpack. I really shouldn't have to worry that I'm eating a rich and varied diet in a video game. I spent an hour in the nether last map harvesting flesh to make meat ingots, and I never had to worry about food again, and making things easier should be the whole point of mods. Seems once again some people have confused tedium with 'challenge'. Making progression and maintainence unnecessarily difficult just breeds resentment, it doesn't make people excited.
This is why so many people (including me, I voted for the wrong one), like the mod. Otherwise people just get a single food source, usually meat ingots, and never worry about it again. We may as well remove hunger all together, since getting food wouldn't be a challenge.
Eating bread all the damn time with a massive wheat farm gets pretty boring every past iteration of Alice. I personally enjoy SoL due to it's nature, you have to eat a varied amount of foods to keep the nutritional value high. If you eat bread five times in a row, it won't do much for you, but throw in a salad or a steak in between? No problem. Sure, some people may not enjoy having to actually eat different things, which is why the option of SoL being nerfed is on the table. People asked for something different this time around, almost everyone demanded it. So why are people complaining about new things when they wanted it? It's not that big of an issue to have three types of food ready to go...potato, bread, steak? Just eat them in a cycle and there is no issue.
Accept change, get out of the box. Games that dont change die off pretty fast. Minecraft is a ever changing game. I was bored after just two versions of the same mods. This pack is exciting to me because i have to learn NEW things. And mods are not ment to make things easier, sure some are. But they are here to add new content, give more purpose to things that have close to no purpose at all, add excitement and play styles.
I assume this is the announcement thread then? Coal blocks cannot be un-compressed into coal. They currently craft into 9 coal dust, not sure if intended or not. Interestingly enough, the regular vanilla recipe shows up on NEI as well.
I had the same problem with blocks turning to dust, but with gold. That was a while back though so it might already be fixed by now. On the topic of SoL, my only problem with it is that it's an inventory hog, and in this modpack our inventories get cluttered up enough already. Aside from that and a couple small kinks that are already being ironed out, I'm impressed with what the modpack team has put together. This doesn't feel like old alice, which is a good thing. This is new alice, it should feel new. Making things easier is not the point of mods. Mods are meant to add content, so that a few months from now we're not all sitting around with nothing left to do, nowhere left to explore, no more tech to unlock. It's true that excessive time-consumption in progression is bad. But that doesn't mean we should just flip to the polar opposite and make everything ridiculously easy. Difficulty isn't a binary switch between insane tedium and mindless ease. When things are too easy it's just as bad as when things are too hard. Personally, I think this is gonna be one of the better iterations of Alice, once it's moved past its growing pains. Damn, this post ended up way longer than I meant to make it.
Well, this is why we got a free backpack. Shame I lost mine, would have been really useful. Maybe backpacks should be sold at spawn so we can at least get another one easily should we lose the free one. You need 6 different types of food to get the most out of it, I don't want that in my inventory, a backpack is just essential for this mod. The lunchbag we get as a quest reward isn't useful, it stores too little food. But this is my only gripe with Spice of Life, it's a really good mod otherwise. Diminishing returns actually force me to get several food sources, and I'm getting different food than my usual go-to meal, baked potatoes, as well since food with more nutritional value is more useful than food that just fills a lot of hunger bars but has little saturation. And it puts some more focus on the survival aspect of the game. After the first 10 hours of Vanilla it's not really survival anymore, food just feels like an added tedium, a fuel source to keep being able to run and regen HP. I'd just have a stack of baked potato on me at all times and eat whenever my hunger bar drops a little, and saturation doesn't matter since potatoes are so cheap and fast to grow. SoL makes it interesting again. Unrelated: Penagwin, fix yer info text, my grammar nazi sense is tingling. Pls.
Some of the GT ores don't smelt in a smeltery. Dunno if this is something that can be easily fixed or not. Aluminium and bauxite, specifically. I haven't checked any of the others.
This is exactly why this mod is a good addition. It makes the gameplay longer, you need to put more work into what you do. Make 13 autofarms that make different foods and you'll be fine.
Why is Weather2 actually included? All I've seen it do is making particles fly in random directions, and preventing any rain ever.
something something "challenge" something, blah blah blah. Don't ask why, just trust that the MPT know better.
I agree that Weather2 is basically useless, and it's even detrimental on not-so-good PCs, especially laptops. Particles in Minecraft are very laggy (except in the newest snapshots where Dinnerbone has introduced a new particle system). We have many players which already struggle with the performance requirements of Alice. Weather2 just makes it worse for them. I suggest making it an optional mod via the launcher - personally I have the computing power to not notice any performance impact, some others will too, and if one of those likes the mod they should be able to use it; but a purely aesthetic mod like this should not be forced upon players.