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The only currency I have dealt with on an SKCraft server was while playing on Vincent. The system was iron-based and used a sign shop mod. Clearly...
There were more than enough players for the bazaar to work last map. Money is far more efficient than barter, so a much smaller group of players...
Not a lot in theory, but in practice the layer of abstraction makes trade easier. For the same reason we started using paper currency instead of...
We have never had a currency on Alice. The bazaar was trade-o-mat based, meaning it used a barter system. Explaining why a currency system is...
The issue of relative value for the unit of exchange is not important. Currency is just an abstraction of units of work. If an item is not worth a...
We did not even have a market or bazaar on this map because a barter system with trade-o-mates are so limiting.
There have been many discussions about improving trading, and setting up a currency system on Alice before, but for one reason or another nothing...
Looks good. It's coming just as my interest in MC has started to recharge too. :)
I should have been clear. The biome generation is similar to mushroom islands, the terrain generation is unique.
From what I've read that's intended. They're supposed to be modeled after mushroom islands I think
Slime islands... cool. On a completely unrelated topic, anyone want to buy a dozen crystallizes?
Read the instructions above, in-game configuration is baked in.
The positioned function. It's untested though, so probably will not work without some tweaking. It sounds like you need to read some of the lua...
To accomplish that edit the positioned function. Its purpose is simple; Return true if a player is at the set coordinates. This modification...
But everyone knows, real magic is solar powered. o_O
If anyone was trolling you, that post would have made it all worth while. How about we all move on?
It's not about being mean. He's defending sloppy writing on his phone, which is pretty weak. His last two posts seem to be nothing more than a bad...
Actually Fixed: "Sad tiger and I were going to live in a stronghold. Can we still find one, or will it be claimed?" If you're going to be a...
Now that we can make infused stone, the end portals have been dealt with, and pig spawners are disabled, is there any reason to leave the Vajra's...
It's easy: Trade Booth Mod