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It's always a different error apparently, and the launcher froze up and died after the game crashed, so I have no crashlog to share.
There's just some niches they can't fill.
Well! That makes everything just fine
massive signature image is massive
Welp. The two things most useful about Translocators is the speed of transfer, and the ability to specify how many items of a certain type...
I see. Maybe it was fixed in an update? Itemducts are so limited
Oh shet. Is there a simple config to disable the crafting grid or is it more involved for that?
Is there any chance of Translocators being re-added? I'm not going to make a fancy topic for it since most already know what it is since it's been...
I agree, I was only making a bad attempt at making a point.
Hell, it'd probably be cheaper to just make 300 more windmills. "Adapting" ftw
And I find myself agreeing with this sentence here. Some form of advanced notice would have been appreciated. Even if I wanted to set up a big...
Then so much for everything I already f-ing made. These updates piss me off sometimes. Everything I had set up that supported every machine in my...
mekanism generators........ are nerfed into the ground.... why......... 320rf/t to 5rf/t....... My wind turbines powered everything in my base...
What the livid hell? I also spent a heap on windmills..... What the hell...
It seems as though someone else is causing this now :/
:eek: Good luck with whatever you do, SK. We all appreciate you bringing this community to us. It's a shame to see you go, but I wish you the...
Is it such a big deal? lol
Wow, that actually looks pretty sick. I need to try this out. edit: Seems like they do the same things (less) than ComputerCraft, but look cooler.
didn't even realize it was that day............ oh boy
Damn, I never knew about the bedrock sword, that's some handy info. Also the grinder does like 6x, wat