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That was besides the point. I just made this list to point out just how hard it usually is to get these items and to explain why it wasnt las version.
That was due to several balance Misconceptions. Naturally, getting this armor and tools would take ALOT longer. Those factors were: - Dirt...
Nothing to apologize for there. Better an end in horror then a horror with no end. On a serious note though some of the new concepts sound...
I would also formally request my base (ofc without machines) to be transferred. I built nothing amazing, and don't even care about the build...
Candles (The ones from Thaumcraft) are an extremly valueable ressource early on. If you'r looking to balance an altar, your looking at 500 Candles...
What would qualify to be elegible to be transfered over in terms of Materials?
The main issue in this state is that if you guys decide to reset the map its a double edged sword in regards of timing. On one hand, you will want...
Bitching at the MPT in this situation is not only wrong, but dishonest. If you want to change things, join the MPT. If you don't, then don't complain.
Is there a rough time frame for when it will be decided if we definately reset the map or not?
I did some theorycrafting previously to calculate some setups, and maybe some people might take this as a relatively valueable Balance input. This...
I think one of the major issues of the state-of-the game atm is laser drills and how they affect balancing. I've done some math at this and it...
Every piece of cross-mod interaction Gregtech does can be turned off in the configs.
Gendustry might be an overpowered hunk of junk ... but also, Alvearies are one of the most laggy blocks in the entire game, so to speak. They are...
....and loose a whole bunch of players in the process. Good if thats what you want, bad if it isn't.
Okay, I have made this argument before: Three Basic Assumptions (permises): 1. Minecraft progress is exponential. Stuff makes you get more...
Looks nice, might even come out as competition to mass-laser drilling efficiency wise while not hurting the server too much.
Hey there, Recently, the processing times of a bunch of GT Machinery were simplified. This was a good step towards needing less machines and...
I want to help at this, In writing Guides and Doc on Thaumcraft, Thaumic Tinkerer and GregTech
I'll happily give you guys a hand with the implementation of that, if its a manpower issue.
Hey there, Fusions later (pun unintended), In 1.5 the modpack team reduced many processing times in the Assembling Machine and the Industrial...