As I can see, there is a mechanism which lets items that was dropped onto chests by players - storing in this chests. Can someone from admins/developers make possible to store ANY item that was fell onto chest to store inside (not only dropped by player)? This will be great e.g. for semi-automatic farming of cactus, melons, canes, pumpkins.. TY ahead for comments. P.S. sorry for my english
I approve of this. SK said to me that he could implement it. But he didn't say that he will. Maybe now, if some more people request it.
I remember sk not implementing this on purpose to discourage mass-farms and overflow (when the chest is full). It is by all means possible, so if he changes his mind it could happen.
If I understand you correctly, you can just hook an obsidian pipe up to a redstone clock and have it run to the chest.
Can't you already do this on Vincent and Alice? Just drop items onto a chest and have it sucked up? pretty sure it'll work for any drops not dropped by the player.
Unless sk changed it, items will only enter chests when dropped by a player. Of course, the appropriate pipe on Alice will work.
Another idea: chests, powered with a redstone signal stay open and accept all items and they don't when closed (sometimes it's annoying if they suck all the shit in)
This. I think sk said also he was going to re-enable all drops going to chests so this is a must. I remember when all items funneled into chests - I died and my items fell into someone else's locked chest. Lesson learned xD.