These are some craftbook features that could be enabled that are currently disabled. The ones above are more practical and ones below are just for fun. Useful I.C.'s http://wiki.sk89q.com/wiki/CraftBook/MC1226 - Spigot for filling areas with liquid http://wiki.sk89q.com/wiki/CraftBook/MC2500 http://wiki.sk89q.com/wiki/CraftBook/MC2501 http://wiki.sk89q.com/wiki/CraftBook/MC2510 http://wiki.sk89q.com/wiki/CraftBook/MC2511 - Pulse I.C. and variations, emits customizable redstone pulses for redstone circuitry. http://wiki.sk89q.com/wiki/CraftBook/MC1510 - Message sender, sends messages to players, may need to disable broadcast to avoid spam. Craftbook Features http://wiki.sk89q.com/wiki/CraftBook/Better_Leads - Expands lead functionality, owner only lead breaking, lead mobs etc... http://wiki.sk89q.com/wiki/CraftBook/Command_Signs - Execute commands from signs, such as variable set/get/change commands or message commands. http://wiki.sk89q.com/wiki/CraftBook/Pipes - Pipes are enabled but filter signs are not, filter signs would be quite useful to make pipe networks more compact http://wiki.sk89q.com/wiki/CraftBook/Toggle_areas - Toggle areas between different states, can get past dupe glitches by having toggle areas saved before changing so when switching back nothing is regenerated. http://wiki.sk89q.com/wiki/CraftBook/Boat_Exit_Remover - When leaving boats have it returned straight to the inventory so you don't need to go fishing for your boat when getting off of it. I.C.'s just for fun. Aren't too useful, shouldn't have an effect on game-play http://wiki.sk89q.com/wiki/CraftBook/MC1253 - Fireworks display, aesthetic/entertainment purposes http://wiki.sk89q.com/wiki/CraftBook/MC1236 http://wiki.sk89q.com/wiki/CraftBook/MC1237 - Radius based weather and time changer, client side, aesthetic purposes http://wiki.sk89q.com/wiki/CraftBook/MC1210 http://wiki.sk89q.com/wiki/CraftBook/MC1213 - Particle and sound effects, aesthetic purposes Fun craftbook features. Absolutely unneeded but hey they're cool right? http://wiki.sk89q.com/wiki/CraftBook/Chairs - Turn blocks into chairs with signs, kinda useless but cool http://wiki.sk89q.com/wiki/CraftBook/Head_Drops - Players/mobs drop heads, gotta collect em all yea. http://wiki.sk89q.com/wiki/CraftBook/Boat_Land_Boats - Ride boats... on land... what else do you need to know?
While we are at it can we have a way to auto mine? Maybe some kind of magic too? Oh yea, and custom items! Oh wait. That is alice.
"Thats about it" Meanwhile I have auto farms, autocrafting, cobble generators, obsidian generators, music, sorting, integrated circuits and wireless redstone.
Aren't most of these things enabled? I can't enable command signs because that would let people run commands as an admin. For toggle areas, I will think about it. Here is the current config: Code: # CraftBook Configuration for Bukkit. Generated for version: 3.9-SNAPSHOT # This configuration will automatically add new configuration options for you, # So there is no need to regenerate this configuration unless you need to. # More information about these features are available at... # http://wiki.sk89q.com/wiki/CraftBook/Usage # # NOTE! NOTHING IS ENABLED BY DEFAULT! ENABLE FEATURES TO USE THEM! # List of mechanics to enable! If they aren't in this list, the server won't load them! enabled-mechanics: - Variables - Ammeter - BetterLeads - BetterPistons - BetterPlants - BoatDrops - BoatExitRemover - BoatSpeedModifiers - BoatUncrashable - Bookcase - Cauldron - Chairs - CustomCrafting - DispenserRecipes - Elevator - Footprints - HeadDrops - HiddenSwitch - ICs - Jukebox - LandBoats - LightStone - Marquee - Pipes - XPStorer - Snow - Bridge - Door - Gate # A list of CraftBook mechanics that are disabled, for easy copy/pastability to the enabled list. disabled-mechanics: - AI - BetterPhysics - BoatDecay - BoatRemoveEntities - BoatWaterPlaceOnly - BounceBlocks - ChunkAnchor - CommandItems - CommandSigns - CookingPot - CustomDrops - Glowstone - JackOLantern - LegacyCauldron - LegacyCustomDrops - LightSwitch - MapChanger - MinecartBooster - MinecartCollisionEntry - MinecartConstantSpeed - MinecartDecay - MinecartDeposit - MinecartDispenser - MinecartEjector - MinecartElevator - MinecartEmptySlowdown - MinecartExitRemover - MinecartFallModifier - MinecartItemPickup - MinecartMaxSpeed - MinecartMessenger - MinecartMobBlocker - MinecartMoreRails - MinecartNoCollide - MinecartPlaceAnywhere - MinecartRailPlacer - MinecartRemoveEntities - MinecartReverser - MinecartSorter - MinecartSpeedModifiers - MinecartStation - MinecartTeleporter - MinecartTemporaryCart - MinecartVisionSteering - Netherrack - PaintingSwitcher - Pay - SignCopier - Sponge - Teleporter - ToggleArea - TreeLopper # WARNING! Changing this can result in all ST mechanics acting very weirdly, only change this if you know what you are doing! st-think-ticks: 2 # Enables the update notifier. This checks for updates on start, and notifies anyone with the permission when they join. They can then use /cb update to download the update. notify-updates: true # Causes many mechanics to require sufficient blocks to function, for example gates, bridges and doors. safe-destruction: true # If on, OP's will not default to have access to everything. no-op-permissions: false # Allows redstone not directly facing a mechanism to trigger said mechanism. indirect-redstone: false # Rounds all distance equations to the block grid. use-block-distance: false # Checks to see if WorldGuard allows building/using in the area when activating mechanics. check-worldguard-flags: true # Use advanced methods to detect if a player can build or not. Use this if you use region protections other than WorldGuard, or experience issues with WorldGuard protection. This can add extra entries to Block Logging plugins when a mechanic is broken/placed. advanced-block-checks: false # In conjunction with advanced-block-checks, this option adds a few extra checks if you are experiencing compatibility issues with certain plugins that stop breaks/places/interacts. pedantic-block-checks: false # Make sure a player can only press signs so often. sign-click-timeout: 10 # The default language for CraftBook. Note: This language needs to be in the 'languages' field for this to work. language: en_US # A list of languages supported by craftbook, if a user requests a language not listed... They will see default. languages: - en_US # If enabled, CraftBook will scan messages sent to players for localizable text, instead of just checking if the entire message is localizable. scan-text-for-localization: false # Enable a mode that will print extra debug information to the console. debug-mode: false # Enable certain debug types when debug mode is enabled. debug-flags: [] # Enables random easter eggs. Can be from console messages on startup for a special occasion, to funny little effects with IC's and other mechanics (Always harmless, won't mess anything up) easter-eggs: true # Random numbers are much more random, with a small cost to CPU usage. realistic-randoms: false # Show messages when a player does not have permission to do something. show-permission-messages: true # PersistentStorage stores data that can be accessed across server restart. Method of PersistentStorage storage (Note: DUMMY is practically off, and may cause issues). Can currently be any of the following: YAML, DUMMY, SQLite persistent-storage-type: YAML # Causes mechanics to attempt to convert names to use CBIDs. This can and should be disabled after you believe your servers transition to UUIDs v Names is complete. convert-names-to-cbids: true # Causes all debug mode output to be logged into a file. This file is reset every startup (And every /cb reload). debug-mode-file-logging: false Code: # CraftBook Mechanism Configuration. Generated for version: 3.9-SNAPSHOT # This configuration will automatically add new configuration options for you, # So there is no need to regenerate this configuration unless you need to. # More information about these features are available at... # http://wiki.sk89q.com/wiki/CraftBook/Usage # # NOTE! MAKE SURE TO ENABLE FEATURES IN THE config.yml FILE! mechanics: AI: vision-enable: - Zombie - PigZombie crit-bow-enable: - Skeleton attack-passive-enable: - Zombie Ammeter: item: COAL BetterLeads: stop-mob-target: false owner-unleash-only: false hitch-persists: false mob-repel: false allowed-mobs: - ZOMBIE - SPIDER - CREEPER - SKELETON BetterPhysics: falling-ladders: true BetterPistons: crushers: true crushers-kill-mobs: false crusher-blacklist: - OBSIDIAN - BEDROCK super-sticky: true super-push: true movement-blacklist: - OBSIDIAN - BEDROCK bounce: true bounce-blacklist: - OBSIDIAN - BEDROCK max-distance: 12 BetterPlants: fern-farming: true fast-random-ticks: true BoatExitRemover: give-item: false BoatRemoveEntities: remove-other-boats: false BoatSpeedModifiers: max-speed: 0.4 unnoccupied-deceleration: -1.0 occupied-deceleration: 0.2 Bookcase: read-when-sneaking: 'no' read-when-holding-block: false Bridge: allow-redstone: true max-length: 30 max-width: 5 blocks: - COBBLESTONE - WOOD - GLASS - DOUBLE_STEP - WOOD_DOUBLE_STEP Cauldron: spoons: true enable-redstone: false item-tracking: false require-sign: false Chairs: allow-holding-blocks: false regen-health: true regen-health-amount: 1.0 blocks: - WOOD_STAIRS - COBBLESTONE_STAIRS - BRICK_STAIRS - SMOOTH_STAIRS - NETHER_BRICK_STAIRS - SANDSTONE_STAIRS - SPRUCE_WOOD_STAIRS - BIRCH_WOOD_STAIRS - JUNGLE_WOOD_STAIRS - QUARTZ_STAIRS - ACACIA_STAIRS face-correct-direction: true require-sign: false max-distance: 3 max-click-radius: 5 ChunkAnchor: enable-redstone: true check-chunks: true CommandSigns: allow-redstone: true CookingPot: allow-redstone: true require-fuel: true cook-ores: false sign-click-open: true take-buckets: false super-fast-cooking: false CustomDrops: require-permissions: false DispenserRecipes: cannon-enable: true fan-enable: true fire-arrows-enable: true snow-shooter-enable: true xp-shooter-enable: true Door: allow-redstone: true max-length: 30 max-width: 5 blocks: - COBBLESTONE - WOOD - GLASS - DOUBLE_STEP - WOOD_DOUBLE_STEP Elevator: allow-redstone: false redstone-player-search-radius: 3 enable-buttons: true allow-looping: false smooth-movement: false smooth-movement-speed: 0.5 Footprints: blocks: - DIRT - SAND - SNOW - SNOW_BLOCK - ICE Gate: allow-redstone: true limit-columns: true max-columns: 14 blocks: - FENCE - IRON_FENCE - THIN_GLASS - NETHER_FENCE enforce-type: true max-column-height: 12 gate-search-radius: 3 Glowstone: glowstone-off-block: GLASS HeadDrops: drop-mob-heads: true drop-player-heads: true require-player-killed: true drop-head-when-mined: true override-natural-head-drops: false drop-rate: 0.001 looting-rate-modifier: 0.05 show-name-right-click: true drop-rates: {} custom-mob-skins: {} HiddenSwitch: any-side: true ICs: cache: true max-radius: 10.0 allow-short-hand: true keep-loaded: false disallowed-ics: [] default-coordinate-system: RELATIVE save-persistent-data: true midi-use-percussion: false break-on-error: false LegacyCauldron: block: STONE LightStone: item: GLOWSTONE_DUST LightSwitch: max-range: 10 max-lights: 20 MinecartBooster: max-boost-block: GOLD_BLOCK:0 25x-boost-block: GOLD_ORE:0 50x-slow-block: SOUL_SAND:0 20x-slow-block: GRAVEL:0 MinecartConstantSpeed: speed: 0.5 MinecartDecay: time-in-ticks: 20 MinecartDeposit: block: IRON_ORE:0 MinecartDispenser: block: EMERALD_ORE:0 spawn-infront: false check-for-carts: true propel-cart: false MinecartEjector: block: IRON_BLOCK:0 MinecartElevator: block: NETHER_BRICK:0 MinecartExitRemover: give-item: false MinecartFallModifier: vertical-fall-speed: 0.9 horizontal-fall-speed: 1.1 MinecartMaxSpeed: block: COAL_BLOCK:0 MinecartMessenger: block: ENDER_STONE:0 MinecartMoreRails: pressure-plate-intersection: false ladder-vertical-rail: false ladder-vertical-rail-velocity: 0.5 MinecartNoCollide: empty-carts: true full-carts: false MinecartRemoveEntities: remove-other-minecarts: false allow-empty-carts: false MinecartReverser: block: WOOL:0 MinecartSorter: block: NETHERRACK:0 MinecartSpeedModifiers: max-speed: 0.4 off-rail-speed: 0.0 MinecartStation: block: OBSIDIAN:0 MinecartTeleporter: block: EMERALD_BLOCK:0 MinecartVisionSteering: minimum-sensitivity: 3 Pipes: allow-diagonal: false insulator-block: WOOL stack-per-move: true require-sign: false SignCopier: item: INK_SACK:0 Snow: piling: false trample: true partial-trample-only: true jump-trample: false place: false slowdown: false realistic: false high-piling: false max-pile-height: 3 replacable-blocks: - DEAD_BUSH - LONG_GRASS - YELLOW_FLOWER - RED_ROSE - BROWN_MUSHROOM - RED_MUSHROOM - FIRE falldown-animation-speed: 5 freeze-water: false melt-in-sunlight: false partial-melt-only: false Sponge: radius: 5 circular-radius: true require-redstone: false Teleporter: require-sign: false max-range: 0 ToggleArea: allow-redstone: true use-schematics: true shorten-long-names: true max-size: 5000 max-per-user: 30 TreeLopper: block-list: - LOG - LOG_2 tool-list: - IRON_AXE - WOOD_AXE - STONE_AXE - DIAMOND_AXE - GOLD_AXE max-size: 30 allow-diagonals: false enforce-data: false place-saplings: false break-leaves: false Variables: default-to-global: false enable-in-console: false enable-in-player-commands: false enable-in-player-chat: false override-all-text: false XPStorer: require-bottle: false xp-per-bottle: 16 block: MOB_SPAWNER require-sneaking-state: 'no'
And variables definitely are not either, also is there a way to only let command signs do commands the player is allowed to do?
I may be wrong, but as we are on this subject: I have been trying to convert a zombie villager into a zombie on Vincent, and when I throw the potion of weakness it says "Hey! Sorry but you can't do that damage here". I then tried to do it on land that i had claimed and the same message appeared. I decided to look if a plugin could have disabled the use of such a potion and it seems that WorldGuard can have the option to disable the use of some potions. If possible could someone correct me if I am wrong, or if it is truly an enabled feature, would it be possible to disable it so that people can create villagers using this method. Thanks!
Not really anything to do with craftbook, but don't you mean "convert a zombie villager into a villager"? It did work on 1.7 as I did it successfully a couple of weeks ago - potion of weakness followed by a golden apple, and a free ride in a minecart! It sounds like you are left-clicking the zombie instead of right-clicking with the potion.
Yes sorry it is zombie villager to villager. And I am sure I am throwing the potion, because I lose it afterwards and it makes the sound, it just then says "Hey! Sorry but You can't do that damage here." And then nothing happens
Then you are in a protected area. Not many areas on Vincent are WG-protected but there are some. Move away from that area and you should be able to do damage again.
The thing is, I'm on land that I've claimed, roughly 3000 blocks from spawn and I can do damage with my fist and weapon and anything I want just not the potion. I don't see a reason for why it would be world guard protected. Branderos also tried using one of the splash potions weakness in an area that was not claimed by anyone and once more the message appeared.
I've retried with a splash potion of weakness and can confirm its not working as it did on 1.7. "Hey, sorry but you can't damage that here"