ProjectRed Mechanical Removed

Discussion in 'Announcements' started by Tonius, Mar 25, 2014.

  1. Tonius

    Tonius 555 Eternal Server Error

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    A tiny update has been pushed to the launcher. This update removes ProjectRed Mechanical as it was accidentially added in the last update. This mod was causing excessive amounts of CPU usage on clients.

    People with FPS issues: Please let us know if this fixes anything for you or not.
     
  2. xCromyx

    xCromyx Gamer With an Eye-patch

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    So it wasn't a Rotary Issue?
     
  3. Tonius

    Tonius 555 Eternal Server Error

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    Not sure yet, it could still be something else too, but this was one major cause of CPU usage.
     
  4. Talons1337

    Talons1337 I am a build team

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    So I can have 300 fps back? Cool.
     
  5. Demenzia

    Demenzia *boop*

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    fps drops became worse for me, since this update. taking inventory, no matter if empty or not, lets it drop to 4 fps.
    at my base i have like 30 in average. in wilderness i have like 70 without the fancy tree stuff.
     
  6. edabonacci

    edabonacci New Member

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    It seems to have helped my fps at least, it's back to where it was before java 8/modpack update
     
  7. gknova61

    gknova61 Farbes Lover

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    >gets ~200FPS on other modded servers
    >logs into SKCraft and FPS is below 20
     
  8. Talons1337

    Talons1337 I am a build team

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    >gets ~300 fps in vanilla
    >gets ~400 fps alice
    >suddenly only ~100 fps on alice

    Vanilla is winning!
     
  9. Tonius

    Tonius 555 Eternal Server Error

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    >plays on other modded servers
    >still takes time just to make sarcastic and ignorant comments here
     
  10. gknova61

    gknova61 Farbes Lover

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    You implying that I can't play on 2 servers? I gotta pick one over the other?
     
  11. FuzzyHarpyBug

    FuzzyHarpyBug Has the memory of a dead goldfish.

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    I have one processor core pegging and am lagging so bad I can't open chests. Able to log in occasionally but even the chat is more than a minute delayed.