Crafting Table 3 isn't even 1.3 yet, I think Zeldo put it on hiatus. There's a Bukkit plugin called QuickBench that can do the same, but I've used it on my private server and after using it for a while it started to lag before giving items, took around 1 minute for it to process. Could've been my CPU though. If lots of people want something like CraftingTable3 though, then I recommend QuickBench.
Mod name: Compact solars Mod description in your words: its an add-on for industrialcraft that allows you to build up solar panels and build more powerful and more compact solar arrays that use less server processing and leads to potentially a better and faster server(seeing how lag is such an issue, why make it worse) Why do you want it: regular solar panels take up alot of server processing and i know single handed, how bad those things can up up to. reg. solar arrays take up chunk worth's(again worsening the server lag) Why would it be useful to the server: its way less server heavy and provides a better experience fps wise for the players Is it ModloaderMP or MP compatible: i believe so, it uses exactly the same mods industrialcraft uses so id say yes. Mod link: http://forum.industrial-craft.net/index.php?page=Thread&threadID=4827
1. It was already on the 1.1 alice 2. Sk has already said no to it. 3. It was already denied on the proposed addons document here
Mod name: Mystcraft Mod description in your words: Mystcraft is the mystbooks for Minecraft! It's a mod that allows you to craft and write books which lead to creating your own dimension with high amounts of customization, at least by my standards. Why do you want it: I've wanted this mod for awhile on the server but I know that the server can nearly handle 2 worlds and 1 player creating at least 1 age can be a bit troublesome. But, in the 1.3 update, there are more options to pander more to server admins. One of them being, making all items in Mystcraft uncraftable so you can regulate new ages. I want this mod because I'd like to see more customization on the worlds (what the admins and players really want) and not just random seeds on the Internet. Why would it be useful to the server: It'd be a better handler for multiworlds, and you'd get more customization with your multiworlds. Maybe there could be an age for certain events or certain things, instead of getting a another server instance up (Hayley). Plus, it recently got an update where previously, any age created would always have the spawn and a large radius around it loaded, but now, If there is no chunkloader in the age, it'll unload the age, making for better server performance. Mystcraft also has an upcoming API, allowing for more control over the mod! Is it ModloaderMP or MP compatible: Yes, but not Bukkit ported Mod link: http://binarymage.com/ for the latest version http://www.minecraftforum.net/topic/918541-132-mystcraft-09200/
That would be soooo CPU Intence, I dont think they will go for it unless we had a limit to how many we could make.
Its quite the oppersite, its not very cpu intensive in the way that only worlds with people are loaded.
B But with allot of people on the server after update people are going to be creating tons of worlds and Taking up space as well as living in the worlds. So I think that it could be it but it couldn't too but it all depends
Do you really think that if we had mystcraft, that sk would let everyone have a world? seriously?. there is sooo many holes in what you just said i'm not going to bother.