Building Electr-O-Mart Coming to a Village Near You!

Discussion in 'Projects' started by tiffykoros, Aug 24, 2012.

  1. tiffykoros

    tiffykoros Shiny... Nom!

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    Brought to you by:
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    That's right folks! Soon you will be able to have all of your energy needs fulfilled by the one, the only, the oh so convenient Electr-O-Mart! Electr-O-Mart is a chain of fill-up stations powered by Global Dynamics.

    These stations will provide quality, affordable energy for towns that are just starting up, or have a lot of traffic. In addition to energy we will offer a selection of convienience goods, such as seeds, food, basic materials, machine components, and much much more!

    Electr-O-Mart can be adapted to any style to fit your towns theme, and discretely located for hidden bases. If you would like an Electr-O-Mart in your town please contact tiffykoros for franchising details!

    [​IMG]
     
  2. Neonbeta

    Neonbeta Person who did stuff and things

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    this would really be possible with energy-O-mats coming back in the new ic2 update.
     
  3. tiffykoros

    tiffykoros Shiny... Nom!

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    Exactly.

    MONOPOLIZE ALL THE ENERGY!
    [​IMG]

    But seriously I'm setting up energy stations all over the world.
     
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  4. Neonbeta

    Neonbeta Person who did stuff and things

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    Awesome idea, now if only we had a wireless EU mod >_>
     
  5. gknova61

    gknova61 Farbes Lover

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    The Walmart to my Target. The Internet Explorer to my Chrome....
    [​IMG]
     
  6. Kirazy

    Kirazy An idle texturer

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    Crude setups that teleport Lapotron crystals would be easy enough to have centralized energy generation distributed to many remote locations.
     
  7. Neonbeta

    Neonbeta Person who did stuff and things

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    Yeah but still, it'd more of a hassle since you would have to set up mfsu's/charging bench then to just to have a wireless eu mod >_>
     
  8. Overloaderdave

    Overloaderdave the most n00bish person ever

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    you still have normal panels, and the chunkloaders.... easy way to get energy still.

    though you would still need alot of tin cables and stuff
    removed 2 things:a line on the fact that we lost EE and... my fail of a post
     
  9. gknova61

    gknova61 Farbes Lover

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    Or crude setups that teleport Ultimate Lappacks :eek:
     
  10. kaitoyuuki

    kaitoyuuki Red Wizard

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    well, you could always just use the power teleport pipes from BC, then when you get to the station, convert it to EUs with an engine generator, then connect it to some central EU storage blocks of your choice.
     
  11. Neonbeta

    Neonbeta Person who did stuff and things

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    thats massive energy loss waiting to happen.
     
  12. kaitoyuuki

    kaitoyuuki Red Wizard

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    well... it's still easier to do than a number of other convoluted methods, lol.
    Plus, tiffy didn't specify what TYPE of energy, so unless this electromart supplies blutricity and MJs as well, it's not complete >8p
    of course, I'd absolutely LOVE helping to set this all up. Find some big, flat-ish island, build a giant power plant, pipe it out to the server... I'm planning on doing the first two anyways, so doing the third thing just allows for profit!

    one possibly more expensive option is just to build a small self-sufficient power plant in each location.
     
  13. gknova61

    gknova61 Farbes Lover

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    You have no idea what tiffy is doing even thou it's ^
     
  14. kaitoyuuki

    kaitoyuuki Red Wizard

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    lol, I never said that I did, I was just adding to the discussion of the possibilities. Since tiffy didn't specify, we can only make assumptions at this point ^-^
     
  15. gknova61

    gknova61 Farbes Lover

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    So yeah, he's not gonna setup:
    The closest you got to it was:
     
  16. Neonbeta

    Neonbeta Person who did stuff and things

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    Also the name Electr-O-Mart what i thought, was referring to the block Electr-O-Mat (whatever its called) from the new ic2 update. so i was pretty sure it was ic2 eu.
     
  17. kaitoyuuki

    kaitoyuuki Red Wizard

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    yeah. I think that's a valid assumption. I just think that if tiffy decides to only supply EU, then I'm going to have to de-monopolize the industry :3
    no hard feelings, right?
     
  18. Kirazy

    Kirazy An idle texturer

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    No, I'm sure we can supply all 3 types of energy. How to bill for the other two, though...

    And didn't the latest version of TelePipes remove the energy loss? I remember seeing that somewhere in a changelog.
     
  19. kaitoyuuki

    kaitoyuuki Red Wizard

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    the energy loss isn't from telepipes, it's from converting between energy types. And once the server is back up and running, I'm planning on setting up a prototype for the other two types. Blutricity will most likely have to be generated on-site, as I don't think there are any converters for that. As for BC power? each person who wants to have it supplied to them will choose the amount they want to receive and how many different incoming pipes they want, and they will have a unique frequency to use. if they don't pay, we shut off their frequency/frequencies. And we tell people not to share their frequencies with other people/groups so they don't get less than what they're paying for :3

    theoretically, anyways.

    currently working out a factory that can support itself and have some stuff left over in SP. Teleportation really cleans it up a lot :)
     
  20. Kirazy

    Kirazy An idle texturer

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    The problem with Teleporting people power is that the connection is only between personal pipes, it's not a global frequency. So we'd have to set up their lines for them, and then they can draw from that.