Mod name: Crating table 3 Mod description in your words: Is an autamtic crafting Why do you want it:I would save a lot of time crafting Why would it be useful to the server: the crafts are so quicly Is it ModloaderMP or MP compatible: yes Mod link: http://www.minecraftforum.net/topic/1189975-b18mc125-craftingtableiii-bug-fixs-more-mod-support/
This crating table sounds interesting. Please tell me more about how it is a quicly autamtic crafting. EDIT: Sorry if I was a bit harsh there, I mean it in good faith. I think the Crafting Table MkIII is a good concept, but I've heard it's quite buggy.
Mod name: Treecapitator Mod description in your words: Broke trees instant Why do you want it: to get a lot of wood Why would it be useful to the server: when you broke the firts log of the tree the tree disaper and drop the log and saplins Is it ModloaderMP or MP compatible: yes Mod link: http://www.minecraftforum.net/topic...meinfo-crystalwing-startinginv-floatingruins/
two words: nature overhaul. who doesnt want trees growing in their house? or their sugarcane farm hitting a swamp in the night and making it full of sugarcane.... maybe we would get a jungle shooting out of its biome to ruin the town's glass, if the leaves replacing glass problem still exists. I mean, no-one wants someone to hog all the wood and burn every sapling making new poeple stuck, and it would make trees regrow so we dont have to replant them (or have an admin regrow em) that was alot more than 2 words....
how can I know if it says nothing of it? and no its 1.2.5, so its being ported see the thing under my name? that says it all.
Ported = ported to bukkit. And if course it needs to be smp. and your not a n00b, you're just a really ignorant person.
Mod name: Immibis's Peripherals Mod description in your words: A mod that gives you ID cards that you can encode with secret data which can be read with an RFID or Mag Card reader and be interpreted with CC. It's a level of security for CC. You can even dye ID cards for distinguishing which is which card, quickly. Why do you want it: First of all, there is a way to achieve similar security on Alice with CC. Use a floppy disk with custom data which the computer interprets as a code to say, open a door, the only thing about this method is that If someone were to get a hold of the floppy disk, they can easily copy it or just read the data from it and have a copy of your security card without your consent. With RFID and Mag cards, you can distribute security cards without fear of someone copying it and redistributing it to undesired parties. Let me explain how this works: Write data to an RFID card: Code: writer = peripheral.wrap("side") writer.encode("card data secret code","card label") Now, there are 2 types of ID's in this mod. RFID and mag-stripe. RFID activates when you get within 5m of an RFID reader and mag cards require you to actually interact with a mag-stripe reader (right click). So now, we need to read the data from an RFID card, and make sure it matches the secret code. For this example, we'll make it emit a redstone signal on the bottom of the computer when it finds a matching card on a player. Code: local reader = peripheral.wrap("top") local function lookForCard() reader.scan() local cardFound = false while true do local e, p = os.pullEvent() if e == "rfid_scan_done" then break end if e == "rfid_detected" and p == "card data secret code" then cardFound = true end end return cardFound end while true do redstone.setOutput("bottom", lookForCard()) end I only scratched the surface on what this mod can do and all the methods it has. Why would it be useful to the server: This would be useful for more purposes than I can list but i will try my best. Spoiler Keep players out of certain areas with RFID-controlled doors. If they break a block to get in, you have HawkEye proof. Require an RFID card or Mag card to get into a Nuclear reactor control system or some sort of control system using CC Build a frame starship and make sure that it knows you're Captain Kirk Have credit cards for an economy system using CC? Maybe a standard ID system used semi-server-wide? ... I really want to see this added in 1.3 Alice when CC get's updated for it. Is it ModloaderMP or MP compatible: Yes, and CraftBukkit ported. Mod link: http://www.computercraft.info/forums2/index.php?/topic/3728-mc-125-cc-141-immibiss-peripherals/
This Mod would be for Alice (1.3.2) when it updates Mod name: Modular Force Field System (MFFS) Mod description in your words: A Forcefield add-on for industrial craft, to create ease to protecting/creating houses, and Nuclear reactor protection Why do you want it: because it would add a great addition to alice and great against unwanted people Why would it be useful to the server: To help protect the world from explosions and to protect houses, also it goes great with Nuclear Control Is it ModloaderMP or MP compatible: yes Mod link: Forum Link Check this out too Direwolf20ModSpotlight
This Mod would be for Alice (1.3.2) when it updates Mod name: Crafting Table 3 Mod description in your words: An Easier Crafting Table Why do you want it: because it would add a great addition to alice and great to craft stuff easier Why would it be useful to the server: To help with crafting Is it ModloaderMP or MP compatible: Yes? Its in tekkit. Mod link: Forum Link