Mod Requests

Discussion in 'Alice (Minecraft)' started by famerdave, Jan 6, 2012.

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  1. thtredstonegui

    thtredstonegui Youtuber

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    I think the frequencies are linked to usernames similar to the way alchemy bags work.
     
  2. 0ICEMAN0

    0ICEMAN0 Member.

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    I also agree with thtredstonegui on Additional Pipes. I have requested it before this, and was told it was potentially buggy. I believe it should be given more consideration than that. Just my two cents for the day.
     
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  3. Overloaderdave

    Overloaderdave the most n00bish person ever

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    mod name: ironchests
    I think this mod is useful as it has chests-lots of chests including copper ones (from IC2) and silver ones (forestry). also there is another use for diamond/gold... chests (obviously) and if you surround a diamond chest with glass it makes a crystal chest; that should be removed for the server as it has items bobbing inside it... enough of them can lag server.

    link: http://www.minecraftforum.net/topic/981855-11-forge-sspsmpbukkit-ironchests-25/
     
  4. iacdmac

    iacdmac Established Minecraftian

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    • Mod name:Crafting table 11
    • Mod description in your words:auto crafting table give descriptions of things and uses the items in your inventory could probably replace nei
    • Why do you want it:cause its awesome
    • Why would it be useful to the server:saves time and allows u to make cool things to make the server cooler
    • Is it ModloaderMP or MP compatible:yep
    • Mod link:http://www.minecraftforum.net/topic/856538-11-crafting-table-ii-v162-310112/
     
  5. Rhys

    Rhys New Member

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    • Mod name: MineChem
    • Mod description in your words: An amazing mod which lets you work with chemicals. A minecraft chemical simulator, if you will.
    • Why do you want it: It's very compatible with IndustrialCraft2, and you can even use EU to power the machines via a config file.
    • Why would it be useful to the server: It would add another job to do, and provides a more legitimate way of turning certain materials into other materials, similar to the function of EE.
    • Is it ModloaderMP or MP compatible: While it is compatible with ModloaderMP (It runs on Forge) it hasn't yet been ported to SMP.
    • Mod link: http://www.minecraftforum.net/topic/988773-11-minechem-v15/
    • Additional Notes: Even though SMP support is not out yet, please keep an eye out on this one, it works great with IC2. Give it a shot.
    EDIT: Also works good with BuildCraft
     
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  6. Killerbeez77

    Killerbeez77 Member

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  7. AlphaLord250

    AlphaLord250 Co-Owner of Omicron City

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    • Mod name: ThaumCraft
    • Mod description in your words: Adds various things such as mobs, magic items, etc.
    • Why do you want it: In my opinion it is a very fun mod.
    • Why would it be useful to the server: It is very compatible with the technology mods we have. There is a power source block you can make with this mod.
    • Is it ModloaderMP or MP compatible: I believe so.
    • Mod link: Here
     
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  8. iamweirdie

    iamweirdie Active Member

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    I suggest we use this site if we want to compile a list of what mods to add http://www.mcportcentral.co.za/index.php?topic=1360.0 if ur mod isnt on this list, plz suggest it to them so our moderators have an easy time finding the bukkit edition
     
  9. Overloaderdave

    Overloaderdave the most n00bish person ever

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    thaumcraft makes for easy farming... 4-9 gold symobols and an iron symbol with diamond runes on all and lava above the gold runes=automatic deathmachine. pretty stupid I have to say but it is expensive (1 diamond, 4-9 gold I think and some iron not to mention lava and wood...
     
  10. Killerbeez77

    Killerbeez77 Member

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    • Mod name: ComputerCraft
    • Mod description in your words: A full-blown Lua virtual engine computer inside Minecraft allowing a multitude of possibilities, especially when used in conjunction with RedPower 2.
    • Why do you want it: I am an amateur programmer and I believe that ComputerCraft could greatly benefit my position in the Server by "Contracting" Security Systems to Users.
    • Why would it be useful to the server: Security Systems, Complexed Circuits could be built with ease, and with much less materials with the aid of a little programming knowledge.
    • Is it ModloaderMP or MP compatible: Yes
    • Mod link: http://www.minecraftforum.net/topic/892282-100-computercraft-11/
    • Additional Comments: I understand you wish to wait for more bugfixes.
    Just thought i would put this in mod request again.... Computercraft could add endless possiblities
     
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  11. xXMadNessXx

    xXMadNessXx Beware of the MadNess

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    Computercraft is confirmed afaik.
     
  12. thtredstonegui

    thtredstonegui Youtuber

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    Did you quote me without quote tags? Sneaky... But unnecessary. ---_\
     
  13. Killerbeez77

    Killerbeez77 Member

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    no.. i just added it again i didnt feel like typing it if it is already here
     
  14. wolfenstein19

    wolfenstein19 Active Member

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    • Mod name: Advanced Machines
    • Mod description in your words: Adds advanced types of the typical IC2 Machines such as macerator, extractor and compressor
    • Why do you want it: Its opening more possibilitys and an easier way to use machines for early game. Doesnt have a huge impact though
    • Why would it be useful to the server: Better factorys, better systems, more utility and more diversity
    • Is it ModloaderMP or MP compatible: Yes
    • Mod link: http://forum.industrial-craft.net/index.php?page=Thread&threadID=4907
    • Additional Comments: None :/
     
  15. thtredstonegui

    thtredstonegui Youtuber

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    I hate to reopen a fresh wound, but the idea just came to me and I can't see any flaws (not to say there isn't any).

    We all had a love/hate relationship with this mod before the reset, but there was a constant issue of balance. Yes, the mod I'm talking about is Equivalent Exchange...

    I think the main reason that Equivalent Exchange was so overpowered was not because of the power items, nor transmutation. To me it seemed that it all boiled down to collectors. One you had one of those babies you were set. Leave one of those passively collecting EMC overnight, and you've collected 20+ diamonds for absolutely no work other than the initial investment.

    Now, think about trying to craft EE power items without this passive EMC collection. Converting 64 charcoal into 1 aeternalis fuel for dark matter which takes 8 of those and a diamond block. Red matter then takes 3 DM and 6 aeternalis. Doesn't seem so easy now, does it?

    Sure, converting pumpkins (example item) into diamonds doesn't seem logical, but hey! That's the reason EE is so useful, who cares what the reason behind EMC is?

    So my suggestion is: Re-implement EE, and disable the crafting/use of Collectors and possibly Relays too, because they would be almost completely redundant.
     
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  16. xXMadNessXx

    xXMadNessXx Beware of the MadNess

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    The chance that we will have balance problems is too high that i would like to try this.
     
  17. Cranimesao

    Cranimesao Administrator
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    EE sucks :-D
     
  18. Rahau

    Rahau Friendly Neighbor

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    EE's rewards are not worth its prices. EE is severely overpowered and not worth risking another failed world.
     
  19. Overloaderdave

    Overloaderdave the most n00bish person ever

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    unless you had to make diamond cubes (9 diamond blocks) to replace every single diamond...

    and maybe diamond chunks (4 diamond cubes) to replace the diamond block in the DM recipe.
     
  20. thtredstonegui

    thtredstonegui Youtuber

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    Well, I tried.
    http://weknowmemes.com/wp-content/uploads/2012/03/*****-please-rage-face.png
    Totally worth it.
     
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