First, for those who are newer to Alice, Vincent is our Minecraft vanilla-ish server. It recently came back after being unavailable for over a year. Unlike Alice, Vincent's spawn is built by players. A lot more sharing goes on in Vincent than in Alice. You can view a map of Vincent's world online at http://maps.skcraft.com/vincent/ [h2]What's New[/h2] CraftBook was re-added. As some may know, it is probably Minecraft's oldest surviving mod and it was the first mod to bring logic gates, elevators, draw bridges, computers, multiblock structures, and so on to Minecraft. (We ran the first industrial Minecraft server.) It was created by me back in 2010 for Vincent, but I gave the project over to someone else to take over back in 2011. The current features are enabled: Logic gates Integrated Circuits Piping Better Pistons (crushers, etc.) Better Plants Bookcase Bridges Cauldron Cooking Pot Dispenser Recipes Doors Elevator (Lift) Gates Player Head Drops Hidden Switch Marquee Painting Switcher In addition, you will find enabled the following Minecart modifier blocks: Ejector Elevator Notifier Reverser Max Speed Note that we are using colored wool blocks rather than expensive ore blocks (iron, etc.). Additionally: Boats should no longer break. Boats should drop boats when destroyed. Minecarts will now plow through entities and kill them. [h2]Free Minecarts[/h2] Vincent has always specialized in large Minecart networks. One of the biggest changes to make that more feasible affects how Minecarts are spawned and removed. Dispensers will now dispense unlimited Minecarts. When a Minecart hits a dispenser, it will be removed. Players standing next to a wooden or stone pressure plate adjacent to a rail will be picked up by passing empty Minecarts. You can find a demo of this at spawn. [h2]Cheaper Rails[/h2] Replace the wooden stick in the recipe for Minecart rails and you will get 64x rails rather than 16.
Sorry to bump this up, but I have a question... Nope, doesn't work. First I was speculating that the Vincent client from the SKCraft launcher has a mod which enables the recipe (I use MultiMC for minimap and InvTweaks), but people using that are also reporting that it doesn't work. Can this be fixed? I'm going to build a very long track and I'd like to save my iron...