I thought it would be a good idea for people to share their reactors and then we might be able to figure out a better ay to use them 7x7x3 13 rods in an x pattern with enderium blocks between and at around 30% produces 2k steam into a turbine which has 80 blades and 40 enderium blocks and produces around 16k rf/t also consumes about .08 mb/t uranium any1 have a better build?
The code has comments that state short fat reactors are worse than tall skinny reactors, and there is code to give a boost to taller skinnier reactors. To get the best fuel efficiency and power out of it make your reactor 5x5 however tall you like with 4 rods in a square, cryotheum between them(not for cooling but for it's excellent radiation moderation, 3x better than enderium, although in an actively cooled reactor at low temps radiation moderation is not that important). The turbines are much simpler, enderium blocks for the coils (14% power boost), and however many blades/coils you need to support your reactor. If you are going for 900 RPM use a 5x5, for 1800 RPM use a 7x7, however tall/long you want it, depending on it's orientation. Do NOT go above 1800 RPM for very long, if your turbine runs too fast for too long it will fail, catastrophically. I have read that a 16 block tall reactor with 4 rods should be able to power 2 full size turbines and produce 260k RF/t, although that is with default configs, I believe ours are not default so your mileage may vary.
If you try building reactors in singleplayer you will notice different results in heat, rotor speed and such. Based on the default config you can get 26k rf/t from a single turbine that is 9x9x14 with 37 enderium blocks, 4 full coils + 5, and runs at almost 1800 rpm. On the server it will not reach that speed. I have a reactor at 5x5x5 and a turbine as large as described, currently not using it though.
If you push your reactor to 6 tall it should easily handle that turbine at 1800 RPM. I have a 7x7x6 tall (I know, I made it 7x7 for experimenting, the rods would fit in a 5x5) and I keep the rods at 55% to maintain 1800 RPM @ 11.5k rf/t.
Not very much at all, I think I can run it for a full day on about a stack and a half of fuel, but I rarely run it for long, I have stockpiled all of the cyanite I need, so just run them to top up my energy cells.
As a note, with some math on our simulator, plus the railcraft boiler calculator, A 3x4x3 high pressure boiler can produce 1291mB/tick of steam using charcoal, and a 2 coil Endurium, 5 blade (8 per blade, so wider than usual) rotor assembly produces ~950k RF per piece of coal, at just over 10kRF/tick. So each stack of coal or charcoal would last about 5 minutes, and produce just over 60 million RF. This compares to Yellorium which produces about 30M RF per Yellorium (after re-processing is accounted for). So 2 Yellorium are equivalent to a stack of Charcoal. And a 3x4x3 HP boiler provides more steam per second than an equivalently resourced Big Reactor. The rotor setup resources to efficiently process a 3x4x3 HP boiler takes: Code: Turbine blocks 386 steel 504 cyanite 156 graphite 193 nether quartz 193 On the other hand, the Big Reactor can power down to use 0 resources at the drop of a hat, but the boiler loses massive efficiency if you don't keep it running constantly. If you need all that power then steam boilers are a great alternative to BR Yellorium. A couple charcoal furnaces are enough to supply the boiler indefinitely, as long as you can produce the 13 logs per minute to supply them.
Sorry, miscalculated... it's actually just over 15,000RF/tick (the end RPM is 2680, not 1801, I had accidentally capped it), leading to being 50% better than I originally gave.... 1.4M RF/charcoal, ~90M RF per stack. Still only consumes one charcoal every 4.6 seconds, a stack still lasts ~5 minutes, and the resources for the turbine are the same... so everything is the same except it's flat out 50% better than I had described above.
How big would you need the harvester to be for it to produce enough charcoal? (without the need of fertilizer) Already have something setup for my passive steel production (slow though) using an induction furnace with an 11x11 harvester area.
I put in my turbine specs and it says I get 10,000 rf/t When in reality I only get 6,700 rf/t Edit: I use 1 coil of full enderium and 1 coil half enderium half fluxed electrum :I
The RPM is 2680?!? I would not do that for long, if they are ran above 1800 for extended periods of time they will fail, catastrophically (If they do not already something is stopping them, or it has not been implemented yet, and may do so in a future update).
Also... I run a 9x9x14 turbine with 37 block of enderium on singleplayer that runst at around 1800 rpm. The same setup on the server stays at 870-ish rpm. I was told the config of sp and mp are the same, so what is causing this then, and what is the reason?
Thenrin : steam isnt nerfed. Nolan/Talon : yes, current turbines wont explode whatever the RPM is. Erogenousbeef didnt added the code ... yet. LordXyroz : most probably not enough water being pumped , and/or steam "transfert" update are troubled. The best way to get steam from a reactor is to build the turbine directly against it. Drop me a msg ingame, i'd like to see your setup.