What difficulty should Vincent be on? On hard (current), you die from hunger. Please vote on the poll on this post.
Dying from hunger is too realistic... That's will be great if Sk can remove hunger harm, but leave all another "HARD" attributes.
Yes it does, Texas, and dying from hunger just makes the game so much more survival like. If you vote for normal then you're voting for being a wimp.
Actually, reading through the posts, I actually like the fact of dying from hunger. Adds a more realistic touch to the game. I know i probably cannot, but i would rather vote for hard than anything else. Even though I voted for normal...
Voted hard so that zombies can break wooden doors, I am not entirely opposed to hunger death, but stopping that would be nice.
Hunger problems go away after a day of work anyway. If you can't make a good farm by now then maybe you are not playing the correct game.
I think that we should have most of the Hard attributes and some normal attributes. Because we all know that they cant please everybody so why not combine both.
I don't know, maybe someone thinks like "mobs which spawns on lit area is good", but I don't think so. I so tired dieing from monsters that spawned in my house... Maybe need to fix it?