yes that would be useful- less explosions and i know how you can destroy the city... pump EV into the city which is very evil as it would blow up MSFUs,and the MV transformers.... very evil
Mod name: Flan's Mods: Planes, WW2 Guns, and Vehicles (Three separate mods by the same guy) Mod description in your words: Simply put, it's Planes, cars, tanks, and various gun. Why do you want it: It is a set of cool weapons, and even cooler transportation, which will be helpful once the mod server goes to 1.2 eventually (new height) Why would it be useful to the server: It would allow for easy transportation across distances and heights. Is it ModloaderMP or MP compatible: Yes. Mod link: http://www.minecraftforum.net/topic/182918-11smp-flans-mods-planes-ww2-guns-vehicles-playerapi-moods-mputils-teams/#Moods
Mod name: Wireless Redstone Mod description in your words: Allows you to transmit redstone signals over long distances via wireless transmitters and receivers. Why do you want it: I use it in my singleplayer world for controlling my machines. It allows you to change the state of your machines from one central control room without having to hide a very long redstone/redpower wire. Why would it be useful to the server: It allows for more efficient machine designs and could possibly allow people to turn off their machines easier which would in turn lessen the risk of leaky pipes. Is it ModloaderMP or MP compatible: Yes Mod link: Main mod topic: http://www.minecraftforum.net/topic/328725-11wireless-redstone-v15/ Bukkit port(Couldn't/was too lazy to find it for 1.0): http://www.mcportcentral.co.za/index.php?topic=1108.0
Mod name: Equivalent Exchange Mod description in your words: Allows for you to change a certain amount of items(such as cobble) into something useful, such as iron. It is expensive though, like 2 stacks of cobble=a few iron ingots. Why do you want it: Allow for clearing up of useless items out of your chests and making other items that are useful. It is expensive to exchange but useful if you need that item and do not want to waste time walking/running to go get it. Why would it be useful to the server: Won't have to walk all the way back home just for that one iron ingot you forgot to get or that one block of glass you need to finish your new factory. Is it ModloaderMP or MP compatible: Yes Mod link: http://www.minecraftforum.net/topic/364525-110-equivalent-exchange-2-v138-smp/
Mod name: Additional Pipes Mod description in your words: Adds 2 pipes to Buildcraft that teleport objects/liquids to their receiving pipes for whatever they are needed for at that specific location. Why do you want it: Its expensive, but worth the cost. Less pipes from one location to the next. Why would it be useful to the server: Eliminates leaky pipes. No more long massive rows of pipes running everywhere from a quarry or something similar to a chest. Is it ModloaderMP or MP compatible: Yes Mod link: http://www.minecraftforum.net/topic/856360-110bc2212-bc312rev323-buildcraft-teleport-pipes-updated/
Alice will be in a feature freeze until we move the server and update it to 1.1 (or 1.2, depending on timing). Feel free to suggest more mods, but note that they must update (along with the server) before we will consider adding them.
This would be fun but I dont really think its suitable for alice... maybe vincent but a custom map is better for this.... maybe have SK make server using the HERO CRAFT, probably the BEST MMORPG bukkit mod out there..... http://herocraftonline.com/
This could be a problem by having a neighbor have a wireless transmitter near your transmitter. So this could be a problem, but saves alot of time solving redstone problems.
Other then additional pipes and logistic pipes i thinks the mods on here are good I really just want the upgraded versions of the mods already on the server.
Well, there's one more mod in hoping that can be put in the new 1.2 or 1.1 jar which is equivalent exchange.
I vote for Equivalent Exchange. That would be very useful, though. And i wouldn't mind if you wait until 1.2 comes out and all the mods are ready to implement. So you don't have to think about changing biomes and missing Jungles in the Future
Mod name:railraft Mod description in your words: a cool mod with many diffrent addons Why do you want it:it is compatible with build craft ic2 Why would it be useful to the server: it has a tank cart that transports liquids and many other fun things Is it ModloaderMP or MP compatible: both yes Mod link: http://railcraft.wikispaces.com/ : http://www.minecraftforum.net/topic/701990-110-railcraft-340-forge-smp/
i wonder if is a useful fact-its not useful to the server anyway... but the arrays were very useful-why doesnt the server use technic...?-oh wait its not SMP compatible for 1.1 yet... only 1.0.0 and not that stable,its worse than alice is with all the crashes without pipe leaks etc.another problem with the technic pack is that the mo' creatures... the NOISE it makes is unbearable-i even turn the mod off in the modloader.txt but the noises are not affected-annoying indeed.
Mod name: Modular Force Field System Mod description in your words: An IC2 addon allowing advanced force field systems. Why do you want it: Nuclear Reactor Containment Field, other misc. Nuclear Reactor items Why would it be useful to the server: Allow for better managed nuclear reactors, allowing more IC2 power to be generated with less risk of blowing a gigantic hole in the ground. Is it ModloaderMP or MP compatible: Yes Mod link: http://forum.industrial-craft.net/index.php?page=Thread&threadID=1292 Also, I know I have suggested Additional Pipes before, but the only reason I want it is for advanced insertion pipes. Allowing these would eliminate the leaky pipes issue for those using them.
but those pipes are PRICY (diamond pipe needed to make em) but useful... nonetheless it would be useful for admins
Advanced Insertion Pipes are exactly the same recipe as stone pipes, but with a redstone above the glass. Unless you are talking about teleport pipes, which IMO might be a bit OP and wouldn't be opposed to nerfing them if that mod was added.
yeah that is true... and all the channels would be full pretty soon so I hope they are locked to a certain account (as in it automatically stops the items going between other poeple's teleport pipes). now that would fix the channel rpoblems that would be caused...