Alice update 12

Discussion in 'Announcements' started by sk89q, Apr 21, 2013.

Tags:
  1. sk89q

    sk89q Administrator
    Staff Member

    Joined:
    Dec 1, 2011
    Messages:
    2,490
    Likes Received:
    1,504
    A client update is required for update #12.
    • Updated Logistics Pipes to build 95 (another upgrade may come soon).
    • Added BiblioCraft.
    • Added new smilies in chat! (Please test smilies in a private channel.)
    • Removed TrainCraft.
    • Removed Damage Indicators.
    • Removed ParticleDeco.
    Factorization consideration will be pushed to the next update. Another update will likely be rolled out soon for extra fixes and possibly a change of some emoticon images.
     
  2. Neonbeta

    Neonbeta Person who did stuff and things

    Joined:
    Mar 2, 2012
    Messages:
    2,603
    Likes Received:
    757
    Someone has been busy. Thanks sk!
     
  3. freddy362

    freddy362 Longstanding noob

    Joined:
    Jul 2, 2012
    Messages:
    101
    Likes Received:
    11
    Thanks! Btw how do you do smilies?
     
  4. sk89q

    sk89q Administrator
    Staff Member

    Joined:
    Dec 1, 2011
    Messages:
    2,490
    Likes Received:
    1,504
    Write happy faces and what not, like you'd expect.
     
  5. freddy362

    freddy362 Longstanding noob

    Joined:
    Jul 2, 2012
    Messages:
    101
    Likes Received:
    11
    Oh. I thought it was things like :happyface: (it was like that on another server i played on)
     
  6. Ajs541

    Ajs541 New Member

    Joined:
    Feb 17, 2013
    Messages:
    1
    Likes Received:
    0
    What!?! No more damage indicators? If it has been causing crashes, than I understand. But if it hasn't been causing crashes, than why would you remove it? I like using damage indicators.
     
  7. Tonius

    Tonius 555 Eternal Server Error

    Joined:
    Jan 30, 2012
    Messages:
    480
    Likes Received:
    392
    Damage Indicators is a client side mod. It can't crash the server. I think SK removed it because he didn't like it or something.
     
  8. Smudgerox

    Smudgerox Active Member

    Joined:
    Oct 9, 2012
    Messages:
    321
    Likes Received:
    77
    I'm fairly sure Damage Indicators has a serverside mod, because the server has to tell you how much damage you delt to the mob. I really liked that mod though :(
     
  9. hsun324

    hsun324 Programmer, Gamer

    Joined:
    May 14, 2012
    Messages:
    362
    Likes Received:
    90
    Lolno, the damage dealt by you is already sent be the server to you, and even if it wasn't, it could be implied
     
  10. sk89q

    sk89q Administrator
    Staff Member

    Joined:
    Dec 1, 2011
    Messages:
    2,490
    Likes Received:
    1,504
    The server doesn't tell you.

    Damage Indicators was also a server-side mod. It used to eat a fair amount of CPU, and although I'm not sure if it still does that, I removed it for safe measure.
     
  11. freddy362

    freddy362 Longstanding noob

    Joined:
    Jul 2, 2012
    Messages:
    101
    Likes Received:
    11
    So I can't just add it to my client and have it with the same functionality as before. I can remember that it used to show 20/20 hitpoints for any player, even one with damage at some point (I think update 9 or 10) is this what would happen if I were to install it on my client?
     
  12. sk89q

    sk89q Administrator
    Staff Member

    Joined:
    Dec 1, 2011
    Messages:
    2,490
    Likes Received:
    1,504
    We had it client-only actually for a few months, and it only re-appeared on the server again after an update because the change was only made to the running server and not the source files.

    What happens is that some things work (health, I believe, etc.) and others don't (damage indications).