City [1.3 Alice] New Vespucci

Discussion in 'Projects' started by SedanrA, Aug 20, 2012.

  1. Chenzy

    Chenzy Asian Farmer

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    Unfortuantely, I accidentally blew up 1 of the nukers 'cause I forgot tghe logic of thermal thermonitors while moving the nukers today, sorry >.<
     
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  2. Chenzy

    Chenzy Asian Farmer

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    Ill go Start setting up a frame borer in the mining world so you can program it when you can get on, ok?
     
  3. Chenzy

    Chenzy Asian Farmer

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    Then I suddenly realized, I can't find the redstone :O
     
  4. SedanrA

    SedanrA Member

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    those are the chunks where the walls will be in, they wont have the shape of the chunk, obviously -.- same goes for roads and parks. how can you blow up a perfect design? its kinda impossible o.o. if you wanna make a frame borer, please start with craftign the mats first. im gonna make it identical to the ones we already have so i can use the same programs and timing.

    also, please dont spam. there is an edit button :3
     
  5. Chenzy

    Chenzy Asian Farmer

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    Spamming? pshhhh It's my middle name bro, can't help with >.<
     
  6. zevos

    zevos icublock

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    Can we not let 177 do TC3 stuff and other people who don't give AF about flux near the city? I don't wana have a wisp infestation
     
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  7. thtredstonegui

    thtredstonegui Youtuber

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    You need to program a frame bore?
    It only needs two logic gates -.-
     
  8. SedanrA

    SedanrA Member

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    he means frame quarry and you can "program" a borer with only a sequencer :)
     
  9. Chenzy

    Chenzy Asian Farmer

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    I'd kill who ever decides to create high flux levels even if it's against the rules....
     
  10. thtredstonegui

    thtredstonegui Youtuber

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    Sequencers can't be disabled like timer + state cell though.
     
  11. gknova61

    gknova61 Farbes Lover

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    Do they need to be? :p
     
  12. thtredstonegui

    thtredstonegui Youtuber

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    Probably not, fair point. But using a sequencer is inefficient for timings when you only need one sustained pulse and a quick off-on.
     
  13. OneTrueMaster

    OneTrueMaster New Member

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    Hi, I'm new to skcraft and I'm interested in joining your city. I have extensively played with Industrialcraft and other mods this server uses so I am not new to the mods aspect of this game, but I have a few questions: Where, if anywhere, is the city located in the game? Are there any taxes that I will need to pay? Thanks!
     
  14. SedanrA

    SedanrA Member

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    there isnt much of a city yet, as we are still making space to build. there will be no taxes. if you want to help with that, i can pm you the coords
     
  15. xburrow

    xburrow ayyyyy luhmaoh

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    Hello, guys maybe if you allow me to join I can actively help build the city and clearing up some space.

    If its OK, PM me the coords and stuff.

    EDIT:
    Oh, and BTW, this might come in handy with making the free EU.
     
  16. Neonbeta

    Neonbeta Person who did stuff and things

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    I don't think you would be fit to help build.
     
  17. xburrow

    xburrow ayyyyy luhmaoh

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    Well, ok.. :(
    But why?
     
  18. kylania

    kylania Active Member

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    Since Nuclear Reactors can no longer use Ice to cool themselves and EE3 doesn't have Energy Collectors or Condensers anymore - we're not even using EE on Alice anyway - it's unlikely that design would help us. :)
     
  19. xburrow

    xburrow ayyyyy luhmaoh

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    Well, ok, keep in mind that I haven't tried the design, but really, can I be involved with the build?
     
  20. SedanrA

    SedanrA Member

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    we were going to use several ice cooled 2k+ reactors but those are out of the question. i wasnt sure if we could even stick to our free eu plans when the ic2 update was announced, but luckily we have gregtech now. fusion power is the way to go. everyone can be involved in the build, we need many players anyway but were not really in a stage where we can actually build anythign yet. see post 1&2 for more info!
     
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