Railways in Vincent

Discussion in 'Announcements' started by sk89q, 19 April 2014.

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  1. sk89q

    sk89q Administrator
    Staff Member

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    Here are some updates regarding Vincent.
    [h2]Portal Support[/h2]
    Now you can send Minecarts through Nether portals with passengers! (Minecraft normally does not let you do this). You don't have to worry about which side of the destination portal the rail is on either: the code I've written will detect an adjacent rail to the portal (so only put one) and send the cart away from the portal.

    portal.jpg
    [h2]Stations[/h2]
    Remember that dispensers with Minecarts will dispense unlimited carts. In addition, if you are standing on a pressure plate adjacent to the rail when an (empty) cart passes by, you will be put into that cart.

    One way to build a station is seen below.

    station.jpg

    Remember that you can use yellow wool underneath the tracks as boost blocks.

    boost.jpg
    [h2]Railway Guidelines[/h2]
    If you're building a railway, try to follow these guidelines:
    • Avoid many elevation changes in a short distance.
    • 2014-04-18 19_25_19-MineDraft.net.png
    • Group together several elevation changes.
      2014-04-18 19_26_14-MineDraft.net.png
    • Avoid just putting a railway high up.
      2014-04-18 19_27_09-MineDraft.net.png
    • Inset the railway into the ground for long distances whenever you can.
      2014-04-18 19_28_13-MineDraft.net.png
    Basically, you want rails to be as straight as possible for as long as possible, and then perform turns or elevation changes all at once.

    Here are some examples:
    • To maintain elevation, a bridge is used: elevation.jpg
    • Elevation changes are grouped together here: group.jpg
    • A path was chosen so that it could be as straight for as long as possible:
      long.jpg
     
  2. Ozcr

    Ozcr Developer

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    Very nice.
     
  3. LordRedstone

    LordRedstone Best Coder 2k15

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    Okay, now I want to play Vincent again. :D
     
    suchtie likes this.