Update Time!

Discussion in 'Announcements' started by LeiserGeist, Sep 12, 2015.

  1. LeiserGeist

    LeiserGeist Gamer, Software Developer

    Joined:
    Oct 26, 2012
    Messages:
    479
    Likes Received:
    116
    Time for another update!

    Today we bring you the following:

    MAJOR CHANGES:
    • Flaxbeard Rock Smasher now multiplies ores 3x!
    • Flaxbeard Thumper automatically smashes ores AND 3x's them!
    • New quests for mail - check your quest book! (Thanks Forestry!) Read *this* if you need help
    • Added a way to get jetpacks!
    • Re-enabled the Galacticraft lander so you won't lose your rockets and such anymore
    FIXES/UPDATES:
    • Modified auto-farming quest to be more rewarding
    • Decreased the damage from suffocation in space from 2 to 1
    • De-Greg'd many more recipes
    • Added a default servers.dat (new players don't have to type the IP)
    • Updated SKCraft Shenanigans
    • Fixed the coke oven quest
    • Various minor quest fixes
    Oorah!
    -LG
     
  2. suchtie

    suchtie #LinuxMasterRace

    Joined:
    Jun 17, 2013
    Messages:
    303
    Likes Received:
    114
    That's nice, now I'll actually use that Rock Smasher. I was just gonna craft it and stow it away.
     
  3. assasin172

    assasin172 Member

    Joined:
    Jan 30, 2012
    Messages:
    64
    Likes Received:
    1
    Bug report:
    • Flaxbeard Rock Smasher now multiplies ores 3x!


      Nope it outputs 1 dust per ore.
     
  4. sk89q

    sk89q Administrator
    Staff Member

    Joined:
    Dec 1, 2011
    Messages:
    2,490
    Likes Received:
    1,504
    You sure? I tried it yesterday and I got 3x
     
  5. assasin172

    assasin172 Member

    Joined:
    Jan 30, 2012
    Messages:
    64
    Likes Received:
    1
    wasted half of stack of zinc ore each time got only 1.
     
  6. LeiserGeist

    LeiserGeist Gamer, Software Developer

    Joined:
    Oct 26, 2012
    Messages:
    479
    Likes Received:
    116
    It's given me 3x every time since the update
    clearly you're doing something wrong :p

    When did you try it?
     
  7. assasin172

    assasin172 Member

    Joined:
    Jan 30, 2012
    Messages:
    64
    Likes Received:
    1

    Yesterday. I done it exactly as wiky said... So my setup was Flash boiler > pipe > 2 rock crushers in middle i had hopper under place where u put ore i set breakers to crushing ... I placed Zinc ore > got 1 dust


    Will try it today again
     
  8. Magi1053

    Magi1053 That one guy
    Staff Member

    Joined:
    Jun 26, 2012
    Messages:
    159
    Likes Received:
    49
    Why is flaxbeard getting so much special attention. I think it is unfair that a fairly cheap mod can be used to give you x3 your ores, while much more complicated machines such as the Pulverizer or Macerator, or even the Industrial Grinder only give you x2.
     
    Tonius likes this.
  9. Tonius

    Tonius 555 Eternal Server Error

    Joined:
    Jan 30, 2012
    Messages:
    480
    Likes Received:
    392
    Because if some players don't like the mod you force them to go through, you might as well force it even more by making parts of it more powerful than other mods.
     
  10. sk89q

    sk89q Administrator
    Staff Member

    Joined:
    Dec 1, 2011
    Messages:
    2,490
    Likes Received:
    1,504
    So you're comparing:
    • Automating the Pulverizer/Macerator/Industrial Grinder
    • versus
    • Automating Flaxbeard
    Are you seriously saying that Flaxbeard is less complicated? You said it yourself that automating Flaxbeard was impossible, so I'm pretty sure that's not the case.

    Flaxbeard is by far the hardest mod for most people to automate, even though the Redstone circuit I showed is fairly straightforward. That's also why people don't seem to like it: because it's literally impossible for them to figure out. Flaxbeard is easy to get into, while hard to master.

    It's not like we're back to old Alice 1.2.5 days where you had to build something like the following to build an item/armor auto-charger:
    [​IMG]
    (Not that I didn't enjoy it.)

    Aside from a few vocal people, everyone else seems to enjoy it (or at least are indifferent). If you are trying to hit the same milestones that you hit in the previous Alice packs as fast as you can, then you're going to have a bad time. The pack is intentionally setup to penalize people who only want to stick to what they know, because they'll get stuck doing it the old way that has been rendered inefficient.

    After I stopped working on the modpack, each pack slowly became carbon copies of the previous packs anyway. Do you suggest just repeating every Alice after 1.5? Just a collection of the same core mods with no changes to progression?

    Besides all of that, the progression has eased people into the game much better. The server runs practically perfectly (other than the occasional spike), and is running (after some of my changes) possibly the best it ever has since Alice 1.2.5.
     
    TrIvIuM and DeeeezNutz like this.
  11. assasin172

    assasin172 Member

    Joined:
    Jan 30, 2012
    Messages:
    64
    Likes Received:
    1
    Yay sk still have old pictures ! :3 and also thats why there is re-fresh alice :) but it also gettind easier and easier which i dont like if you add recipies on one tier dificulty just let them here . Only thing what needs NERF is infernal mombs lifesteal :)
    Other than alice 1.2.5 was so much fun that days and even everybody was complayining that is hard they also enjoyed doing it.

    But hey.... Just make npc to gibve u gravi armor at spanw .. no just kidding :p

    Edit: I just like game to give challenge and i really like that we even fear zombies now !