CPU expensive machinery?

Discussion in 'Alice (Minecraft)' started by bbqroast, 19 April 2012.

  1. xXMadNessXx

    xXMadNessXx Beware of the MadNess

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    Maybe sk should 8x the amount of solar panels that you need for them, plus a couple (speak: stacks) of UU matter. Would they be balanced then?
     
  2. gknova61

    gknova61 Farbes Lover

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    Bandwidth as in the amount of total gigabytes not network speed
     
  3. gknova61

    gknova61 Farbes Lover

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    Difficulty is a subjective concept so in my opinion, no. It's not a matter of how much they are it's a matter of what they can do once their crafted
     
  4. xXMadNessXx

    xXMadNessXx Beware of the MadNess

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    make it so that you need a dragonegg for it. 8 of them. maybe 64. i dunno.
     
  5. Kirazy

    Kirazy An idle texturer

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    What exactly is OP about compact solars? They cost as many solar panels to make as it would to make that amount of energy in the first place.

    The ONLY thing that is "OP" is that they take up a single block versus 8 blocks, 64 blocks, or 512 blocks, and if THAT is the only complaint, it's not much of one.

    They still cost an incredible amount of resources to make, they still take a ridiculously huge amount of time to get, and what they DO do, is cut down on the lag Solars generate.

    They are not otherwise notably different from having the same EU/t amount in raw solars.

    Edit: It is also my understanding that the last time Alice had Compact Solars, it had EE as well, which would make producing them incredibly easy. As EE is not installed, you still have to gather up all the resources, or fabricate it with Mass-Fabricators, and even then that will take a while.
     
  6. thtredstonegui

    thtredstonegui Youtuber

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    EE was added long after we had had compact Solars. EE did make it easier, but Millfreedom had managed to collect ~9 HV arrays before EE. Most people in the city were using at least an MV panel around the time just before EE was added.
     
  7. Kirazy

    Kirazy An idle texturer

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    Still though, it's not "OP". 1 HV solar is not figuratively equivalent to 512 Solar Panels, it is literally equivalent in every single way but one, and that's space. And lag. And it actually costs more.

    So anyone could amass a few thousand solar panels, and wire it all up. It's just not convenient. Which is all compact solars is, is a convenience mod. Balance is not adjusted, as 512 solar panels still costs a ton. Your average player is not going to have one. Powerhouse players who min-max and work like mad will, but not your regular player.
     
  8. gknova61

    gknova61 Farbes Lover

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    Compact solars are OP because of what they can do once their made, similar to Energy Collectors in EE. It makes every other way of getting power, obsolete. Once you have 1 hv solar made, it defeats the purpose of having any other way of generating power. If we get Compact Solars back, we midas well get EE back, why not, right? EE energy collectors function the same. They cost a ridiculous amount of resources to make and their awesome once their made. EE energy collectors can make Aeternalis Fuel, equivalent to diamonds in EMC, and HV solars can produce UU-Matter which can be made into pretty much every useful thing and decroative thing in the game. The one thing both these mods have in common is 1 simple AFK and your'e set to go! You should have seen Alice 1.1 with Compact Solars. Yes, i see your point with space and what not but that is what made them so accessible too. The thing that is detering people, currently on Alice 1.2.3 from using 500 solar panels is having to craft them all and place them down. With Compact Solars, 1 little block can produce up to 512eu/t. Why have a nuclear reactor, or water mills, or wind mills, or generators?
     
  9. Kirazy

    Kirazy An idle texturer

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    EE isn't OP because you can collect energy, EE is OP because you can generate ANYTHING with an EMC value. And that's not even going into the incredibly powerful tools.

    Mass Fabrication can generate a handful of things, nothing on the scale that you could do with EE.

    TBH, if we could have compact solars, even if the only one of the set that was enabled was LV solars, that'd be nice. It's an 8 fold reduction of space consumed, versus a 512 fold reduction.
     
  10. gknova61

    gknova61 Farbes Lover

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    Yeah, thats a valid statement. I mean Energy Collectors can only make EMC out of nothing, right? Theres no way to cheat it. It's not like you can AFK at an energy collector hooked up to an antimatter relay or an energy condenser and come back online with 102 stacks of Red Matter, right. Your completely missing the point of why compact solars was removed. Every other way of getting power became obsolete. Plus, the only thing detering people from making gigantic solar farms now is not because of lag but because they don't want to place down 500 solars and 500 glass fibre cables. 1 HV solar = 512eu/t in one measly block, making it way easy to use which means more people using it. Mass Fabricatiors can make diamonds from electricity.
     
  11. Kirazy

    Kirazy An idle texturer

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    500 solars take 500 glass fibre cables? Noooooooooo, what? You use TIN Cables for that. Glass Fibre is for moving large packets of EU, not the tiniest EU packet there is. Solar panel packets are 1 EU large, you only need TIN for that.

    And Mass Fabricators will make diamonds from electricity whether HV solars are in the game or not. The presence of compact solars does nothing to affect the presence of, and use of Mass Fabricators. I have already made over 200 diamonds with my Mass Fabricator. And used them. Compact Solars is exclusively a convenience thing. It does nothing to alter the balance. Nothing. At. All.

    And I've already suggested that if the chief complaint that you can condense your power generation footprint into the size of a postage stamp is THE ONLY COMPLAINT THUS FAR MENTIONED (that I consider remotely valid), to disable MV and HV solars and at least include LV solars.

    About the only thing it does do, really, is make Solars a more attractive option than they otherwise would be. The cost is unchanged. The output is unchanged.
     
  12. thtredstonegui

    thtredstonegui Youtuber

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    You are absolutely right. The only thing stopping me from creating an array of 5120 solar panels is precisely that. The shear size and lag generated is the only thing stopping me. Sure, I'd need 5120 (which is not much if you have the resources to create that many panels anyway) less tin cable (I'd need 10 glass fibre instead) with CompactSolars, but in essence, but it requires a transformer for every tier in addition to the equivalent number of panels.
    Why is this so Overpowered? If eliminating the need for other power sources is your reason, then I may just prove you wrong, and actually lay out an array of 5120 panels and see how you like it. :p

    TLDR: If you think Compact Solars are OP, think again. They're just as OP as normal solars panels, minus the enormous lag
     
  13. Kirazy

    Kirazy An idle texturer

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    I concur, Red, I fully intend to carpet my area and all my building roofs in Solar Panels once my Mass Fab facility is up and running. It shouldn't even take all that long...

    (Stylishly, of course!)
     
  14. thtredstonegui

    thtredstonegui Youtuber

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    I'm out in the middle of nowhere and oceanic oil pumps have wrecked the ocean, so I am just going to cover it all up with panels. Should look alright.
     
  15. xXMadNessXx

    xXMadNessXx Beware of the MadNess

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    Compact solar panel are OP, because you need less room to make such a huge amount of energy. Maybe they would NOT be OP when you need to do a little bit more for it. Like slaying a dragon or something, not that someone just mentioned that before...
     
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  16. Kirazy

    Kirazy An idle texturer

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    Again with "space" being the only complaint I'm seeing here for why they're 'OP'. Nothing about how much power they generate, nothing about their already enormous cost, none of that. Just... space.

    So. Trivial. A. Complaint.

    I'm not sure you guys are thinking this through. Would you want me to move in next to you and blanket your sky with a gigantic array of solars? Somehow I doubt it.
     
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  17. gknova61

    gknova61 Farbes Lover

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    Both you and redstone are missing my point. Yes, i know you can use TIN cable for it and i was just exaggerating there. Compact Solars is by no means a conveinent thing. Lets get something straight. I am not talking about the crafting recipe for Compact Solars, AT ALL. I am talking about what happens once they are made. They MAKE EVERY OTHER WAY OF GETTING POWER, OBSOLETE. You will not see ANYONE making a 5000 solar array but I may have just provoked someone to but that'll just lag themselves and the server. Also, what happened to your arguement about EE not being OP? Even if after reading this you still want this on the server, put it in the suggestions thread (thats why it's there right?) and see all the comments you get from members of the old alice 1.1 server. Me, personally, when i wanted power when i first started out on there i just went down to the city and charged my lapotrons in the hv solar sticking out of the ground. It was like a nuclear reactor every 40 or so blocks (although they can produce more energy). Yes, space, in essence is what i am complaining about and what everyone else. Plus, redstone keeps agreeing with posts that have a contradicting opinion.
     
  18. xXMadNessXx

    xXMadNessXx Beware of the MadNess

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    If you already have the ressources to make 5120 solar panels (and maybe slay some enderdragons [yes, i REALLY think this would be a good idea]) you pretty much used all the other ways of getting power. Or at least the best of the other choices you had.
     
  19. Kirazy

    Kirazy An idle texturer

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    First you say that the reason people haven't made any is because they take up so much space, and not because they lag. Then when we say we'll go ahead and prove you wrong there, you complain about lag and demonstrate EXACTLY why Compact Solars, at minimum LV Solars, are necessary.

    And I haven't changed my opinion about EE being OP, not due to energy collection, but because I can make every single block out of energy. (And because I can make 64x3x3 tunnels in the blink of an eye. And 11x11 cubes, and bypass every single form of grief protection, and spawn lava in mass quantities everywhere, and turn sand to glass by walking, destroying deserts by being an idiot.) Mass Fabricators cannot do the same. Further, if your complaint stems around the fact that you can generate matter, then your problem is actually with Mass Fabricators, and not actually with anything else, isn't it? So why aren't you attacking Mass Fabricators?

    Because honestly, without Mass Fabricators, is there ANY reason, AT ALL, to make more than a single HV Solar? (If even that?)

    No. No there is not. Everything else takes a smidgen of power by comparison. And guess what, GK? Mass Fabricators are already in the game, and are already in use. So what was your point again? That Compact Solars make it so people can have small houses and still be a major power player? They still have to get the material to build them. They still have to have the infrastructure to do so. It's not like they're printing HV Solars from day 1.
     
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  20. iamweirdie

    iamweirdie Active Member

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