Disabling world anchors in the main world?

Discussion in 'Announcements' started by sk89q, 7 May 2013.

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Keep world anchors?

Poll closed 14 May 2013.
  1. Yes, I want them kept the way they are now

    10 vote(s)
    14,1%
  2. Yes, but let's limit the number of world anchors per person

    52 vote(s)
    73,2%
  3. No, I want them to be completely disabled

    8 vote(s)
    11,3%
  1. glitch80

    glitch80 Active Member

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    Given the way AE stores items, I don't think hording is the primary issue. It seems to me the size of most AE systems, and the shear number of export buses are the problem.

    Which in turn would require rules against bots and so-called 'afk machines'. All of that is a pain to deal with. It seems to me that more frequent automatic restarts would be a better first step.
     
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  2. Soraffe

    Soraffe Gealtach duine

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    I agree...We do need more server restarts or even just automated server restarts every 4 hours or so.
     
  3. hsun324

    hsun324 Programmer, Gamer

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    Automated server-clears! Yay.
     
  4. leo389

    leo389 Demon Ted/Watainiac

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    Has it also ever been thought of that some people overdo anything they do as well? Like instead of doing something that can help the server they over use certain things that lag the server in order to do something selfishly. Once I went past an area with over 100 logipipes and automated things, it was just a lagfest. On closer looks its a lot of the same device over and over. Is moving extremely fast that important for someone, that they accept the lag?
     
  5. glitch80

    glitch80 Active Member

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    Mods have had some players remove/cleanup dumb automations that lag the server. I know of a massive cobble gen, and thermal farm that were removed, and I'm sure there have been other things removed.

    I don't think there is a good solution to this, but a combination of mod checks, and java profiling to see where the problems are.
     
  6. MichelleSophia

    MichelleSophia Moderator

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    I didn't read all the above. So, forgive me if I repeat anything. But, what about a akf kick, and warn if they have a bot to rejoin they will be banned. I don't think too many people would risk using it if that were the case. We could tell as they would be kicked and rejoin every 10 mins, so it would be quite obvious who might be using them. Then only allow each person a couple world anchors. Orr... non at all. Idk. Ever since we've gone to the new recipe thing it seems more and more are afking because they need to make so many more time intensive things.
     
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  7. glitch80

    glitch80 Active Member

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    Several players have suggested an afk kick. About have the discussion so far actually. It's far to easy to run a bot or afk machine to avoid afk detection for that to work without lots of monitoring by staff.
     
  8. Soraffe

    Soraffe Gealtach duine

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    You can tell if a character is being run by a player or run by a script. If the character is just randomly moving to certain spots without actually doing anything like placing blocks (that make sense aka building), putting things in chests/out of chests, putting items in furnaces then it's a script but if the person is actually flying around or digging etc then it's a normal player.
     
  9. xCromyx

    xCromyx Gamer With an Eye-patch

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    So your program a scrip to nav path you, and have it automate a processes that way for example biomass.
     
  10. Soraffe

    Soraffe Gealtach duine

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    Yeah true...then ban people who use scripts... should be banned anyways...no point in being on a server if you're not actually going to BE on the damn server.
     
  11. Neonbeta

    Neonbeta Person who did stuff and things

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    Circumventing the auto-afk kick is easier in-game, then bothering to write a script at all. Just keep that in the back of your minds.
     
  12. fxstriker

    fxstriker Good Bye skcraft.

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    Pistons and a timer, yeah very simple
     
  13. Neonbeta

    Neonbeta Person who did stuff and things

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    lolnope.
     
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  14. 0070071

    0070071 Too many arguments with Neon/Shad, or about GT.

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    Water?
    Anyway, I had an idea, how about when someone goes AFK it un-loads the chunks around them (apart from maybe the one they're in?) I don't know how easy this would be, if it is possible or anything, but it's just an idea :)
     
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  15. xCromyx

    xCromyx Gamer With an Eye-patch

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    It's not hard to move yourself around your while afk, the machines don't really take a lot of imagination.
     
  16. Soraffe

    Soraffe Gealtach duine

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    You can obviously tell if someone is AFK though. That's the thing xD there is a difference between a human behind the screen and a bot.
     
  17. Neonbeta

    Neonbeta Person who did stuff and things

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    lolnope.
     
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  18. 0070071

    0070071 Too many arguments with Neon/Shad, or about GT.

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    Would a nether portal work?
     
  19. Neonbeta

    Neonbeta Person who did stuff and things

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  20. hsun324

    hsun324 Programmer, Gamer

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    Water movement counts as standard movement. Identical to walking etc.

    Comupters are very bad at fuzzy conditional logic.
     
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