Alice 1.4.6 second call

Discussion in 'Announcements' started by sk89q, Jan 8, 2013.

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  1. sk89q

    sk89q Administrator
    Staff Member

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    First off, remember to like our Facebook page if you want to hear updates about the server occasionally on your Facebook!
    https://www.facebook.com/skcraft

    The current standing of server-side mods for the 1.4.6 version of our Alice industrial server is:
    • Decorative:
      • Furniture Mod
      • Greg's Lighting
    • Gameplay:
      • ExtraBees
      • ExtraBiomesXL
      • Infestation
      • Mo's Creatures
      • Mystcraft (maybe -- still under consideration)
      • Paintball
    • Farming:
      • HarvestCraft
    • Magic:
      • Thaumcraft
    • Industrial:
      • Additional Buildcraft Objects
      • Additional Pipes
      • Advanced Power Management
      • Advanced Solar Panels CompactSolars
      • Buildcraft 3
      • Forestry
      • IndustrialCraft2
      • Nuclear Control
      • Thermal Expansion
      • TubeStuff
      • RedPower2
    • Redstone:
      • ComputerCraft
      • MiscPeripherals
      • Wireless Redstone
    • Minecart:
      • Railcraft
      • Steve's Carts (maybe -- still under consideration)
    • Utility:
      • ChargePads
      • GregTech
      • IronChests
    The following mods are not in consideration at this time but may be added in a near (or next) future update:
    • Balkon's Weapon Mod
    • Gravitation Suit
    • Portal Gun
    • Helper Crops
    • SeedManager
    • Forestry Plugins
    • InfiniTubes
    • Modular Force Field System
    • PowerConverters
    • EnderStorage
    A number of mods have been ruled out at this time. A list of them can be found on our Alice server spreadsheet. There are comments on some of the fields which explain the reasoning for the decision. Please click them if you are curious.

    View the spreadsheet at:
    https://docs.google.com/spreadsheet/ccc?key=0AocVHzayvfjAdFkzcVJRTXRlREFGdUdGdG1xRmZyNnc#gid=0

    The window for comments is still open:
    1. If a mod that you want considered is not on that list, please (re-)suggest it now in this thread.
    2. If you wish to comment on a potential conflict or balance problem on any of the mods suggested, please note that now.
    3. If you think a mod should not be added, or a mod that has been rejected should be added, please make that suggestion here as well.
     
    Cirno, LGuasso and Ali like this.
  2. Ali

    Ali SupaHam

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    Most of the list seems pretty awesome. Looking forward to it! :)
     
  3. Neonbeta

    Neonbeta Person who did stuff and things

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    Can I ask why the gravitation suit mod not up for consideration at this time?

    And it would be better to use compact solars instead of advanced solars, since gregtech makes it much harder to get even a MV solar, let alone a HV.

    And also, why not enderstorage?
     
  4. 0070071

    0070071 Too many arguments with Neon/Shad, or about GT.

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    Same as Shadow, and PortalGun, why is that not up for consideration? I for one would LOVE to see portal gun on the server.
     
  5. glitch80

    glitch80 Active Member

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    If the plan is to use gregtech's solar recipe, compact solars would be the better choice. Advanced solars are very cheap, and probably would make things like fusion reactors obsolete.
     
  6. Ali

    Ali SupaHam

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    Portal gun is op with the range on that thing. I think recently there was a fuel system added though, haven't tested it, but I can only guess it is cheap.
     
  7. Ali

    Ali SupaHam

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    Yeah I agree, I'd hate to have finished the game early.
     
  8. 0070071

    0070071 Too many arguments with Neon/Shad, or about GT.

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    A) I think PortalGun should be added as well.
    B) Are you saying that I won't have my rotary macerator???
     
  9. sk89q

    sk89q Administrator
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    For the "consider later" mods, I just don't want to deal with loading it up and testing it, or thinking about it, for now. There's quite a bit for me to worry about at the moment.

    I've swapped ASP with CompactSolars.
     
    Shadow likes this.
  10. jamerst

    jamerst Ex-Member

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    No PowerConvertors? I know you can use forestry but still...

    EDIT: Just noticed: No AdvancedMachines???????
     
  11. Ali

    Ali SupaHam

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    Its on the list, just not going to be added throughout this update
     
  12. Neonbeta

    Neonbeta Person who did stuff and things

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    Ah, okay. Fair enough.

    You crossed out advanced power management instead of advanced solar panels.

    And I would also like to put the transformers mod up as a suggestion.
     
  13. 1770749

    1770749 Insert name here.

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    Why no misc peripherals!?!

    EDIT: Or computercraft?!?!?!?!?!?
     
  14. Ali

    Ali SupaHam

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    Whats the point if there is no turtles? And ComputerCraft should get added I think
     
  15. kerjava

    kerjava husky mix

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    the mod list looks good as long as you are wiling to consider adding new ones later
    like computer craft (with saving enabled :p)

    why the weapon mod? i mean there cool but? idk seems like a lot of grieving tools of a pvp nature and if they do block damage a world nature as well? but i guess to each there own



    like id REALLY like to see "xycraft"(spelled poorly) get added when it becomes public it looks like it will be a really nice and fun alternative high tech mod route
     
  16. benthegreat17

    benthegreat17 Lguasso sucks

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    I am glad we will have Mo'Creatures!
     
  17. DSoS

    DSoS Member

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    I'll miss the Advanced Machines myself, especially when I play SSP :(

    I would like to see Smart Moves and Elemental Creepers, we need more creeps XD
     
  18. AzureNinja99

    AzureNinja99 Cupcake Lover

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    Why will there be no Paintball Gun mod?
     
  19. 1770749

    1770749 Insert name here.

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    This is the point:
     
  20. Popsicle67

    Popsicle67 Active Member

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    I'd really like Factorization to be added, in particular due to the unique nature of barrels. Additionally, Wrath Lamps are neat (if not exactly unique) and routers can be very useful for sorting/automation in a way unique from computers and tubes.

    EDIT: Barrels basically hold 64 stacks of one item (or more with an upgrade) and are good for those pack rats out there that hate to part with a single cobble block.

    Additionally, I am in favor of Mystcraft, it adds a useful teleportation ability as well as some fun portals. However, new ages should certainly be restricted or be very expensive (as has been noted earlier).

    Also, GregTech really fits better in the Industrial section vs. the Utilities section, but no matter.